Question

Item 4 In the case below, the original source material is given along with a sample...

Item 4

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

Television and radio editorials--when they rarely occur--are usually bland; typically, they are opposed to sin and for freedom. But too many newspaper editorials are the same, and newspapers do not have a federal license that might be taken away. The unspoken motto that hangs over too many editorial-writing desks is: Don't offend the advertisers. Don't offend the public. Don't be too controversial.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Editorials on radio and television are most often rather bland with opposition being raised to bad things and good things being, unsurprisingly, praised (Simon, 2003). The same problem occurs with editorials in many newspapers and, unlike their media counterparts, newspapers are not federally licensed and thus cannot be threatened with license revocation. So we are left with the question of how to encourage media of various types to promote a more meaningful dialog in society.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Hints

Item 5

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

A belief in the importance of technology instruction coupled with a lack of technology skills represents an opportunity to impact instructional practice. By supporting the enhancement of technology skill levels, preservice teachers may be better equipped to act on their beliefs regarding the importance of technology integration.

Reference 1
Brush, T., Glazewski, K. D., & Hew, K. F. (2008). Development of an instrument to measure preservice teachers' technology skills, technology beliefs, and technology barriers. Computers in the Schools, 25(1), 112-125.


Original Source Material 2
With regard to factors that contribute to the teachers’ readiness, computer proficiency took priority. Basically, if teacher computer proficiency increases, the teachers’ feeling to be more ready to integrate technology into instruction also increases.


Reference 2
Inan, F. A., & Lowther, D. L. (2010). Factors affecting technology integration in K-12 classrooms: A path model. Educational Technology Research and Development, 58(2), 137-154.

Brush and colleagues (2008) identify the combination of low preservice teacher technology skills and their belief that teachers should teach technology to their students as a unique chance to impact education. Also, Inan and Lowther (2010) found that “if teacher computer proficiency increases, the teachers’ feeling to be more ready to integrate technology into instruction also increases” (p.138).

References:
Brush, T., Glazewski, K. D., & Hew, K. F. (2008). Development of an instrument to measure preservice teachers' technology skills, technology beliefs, and technology barriers. Computers in the Schools, 25(1), 112-125.

Inan, F. A., & Lowther, D. L. (2010). Factors affecting technology integration in K-12 classrooms: A path model. Educational Technology Research and Development, 58(2), 137-154.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Hints

Item 6

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

There is a design methodology called rapid prototyping, which has been used successfully in software engineering. Given similarities between software design and instructional design, we argue that rapid prototyping is a viable method for instructional design, especially for computer-based instruction.

References:
Tripp, S., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research and Development, 38(1), 31-44.

Rapid prototyping could be an advantageous methodology for developing innovative computer-based approaches to teaching (Tripp & Bichelmeyer, 1990).




References:
Tripp, S., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research and Development, 38(1), 31-44.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Hints

Item 7

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

The Diffusion Simulation Game (DSG) teaches change management strategies which are consistent with Rogers' (2003) diffusion of innovation theory and related research. The player's goal within the DSG is to promote the acquisition of strategies that result in the adoption of an instructional innovation (peer tutoring) by the principal, teachers, and support staff at a fictional junior high school. The underlying model of the DSG represents several concepts of the diffusion of innovations theory such as: progressive adoption stages (awareness, interest, appraisal and trial, and adoption of the innovation), adopter types (innovators, early adopters, early majority, late majority, and laggards), opinion leaders, and gatekeepers.

Reference
Rogers, E. M. (2003). Diffusion of Innovations (5th ed.). New York: The Free Press.

References:
Lara, M. A., Myers, R., Frick, T. W., Aslan, S., & Michaelidou, T. (2010). A design case: Developing an enhanced version of the Diffusion Simulation Game. International Journal of Designs for Learning, 1(1). Retrieved from https://tedfrick.sitehost.iu.edu/
aDesignCaseIJDL2010.pdf

Educational games that are available online represent an approach to learning that is very different from what happens in traditional classrooms. One example of an online educational game is the Diffusion Simulation Game (DSG). The goal in the DSG is for players to learn "strategies that result in the adoption of an instructional innovation" (Lara, Myers, Frick, Aslan, & Michaelidou, 2010, p.41). The first time I played I wasn't able to get many to adopt the innovation (peer tutoring) but I got better as I replayed the game.

References:
Lara, M. A., Myers, R., Frick, T. W., Aslan, S., & Michaelidou, T. (2010). A design case: Developing an enhanced version of the Diffusion Simulation Game. International Journal of Designs for Learning, 1(1). Retrieved from https://tedfrick.sitehost.iu.edu/
aDesignCaseIJDL2010.pdf

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Hints

Item 8

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

It is possible to travel to the future. That is, relativity shows that it is possible to create a time machine that will jump you forward in time. You step into the time machine, wait, step out, and find that much more time has passed on the earth than has passed for you. We do not have the technology today to do this, but it is just a matter of engineering: we know it can be done.

References:
Hawking, S., & Mlodinow, L. (2008). A briefer history of time (Reprint.). New York, NY: Bantam.

I've always wanted to see what life would be like a thousand years from now and, according to Hawking and Mlodinow (2008), "It is possible to travel to the future" (p. 105). The idea that I could enter a time machine, hang-out for a while, exit the machine, and enter a world where considerably more time has gone on the earth than for me is something that blows my mind. I would just need someone to yell Welcome to the world of tomorrow! for dramatic effect.


References:
Hawking, S., & Mlodinow, L. (2008). A briefer history of time (Reprint.). New York, NY: Bantam.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Hints

Item 9

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

You could even skip the debate and simply concentrate on getting letters to candidates. The key is to act. Concentrate on two or three issues at the most. If you write on twelve topics, you dissipate the effect. Keep the letter short, one page if possible, two at the most. Your lawmakers and their staffs are busy and are not likely to do more than glance at a long letter.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Letter writing is another strategy for influencing candidates. Given that lawmakers and their staffs are busy and not likely to do more than glance at a long letter, Simon (2003) suggests keeping letters focused and short, concentrating on two or three issues at the most. One would expect the same would apply to other forms of writing that candidates might see such as emails and blog contents.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Hints

Item 10

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

If learners are new to critique, we see anonymity as a scaffold to generating critical feedback. Learners can practice giving feedback knowing they are not vulnerable to social repercussions. Less than perfect expressions, unwarranted negative reactions, and fruitless ideas are bound to be part of novice feedback, but teachers hope to create learning configurations that support both the giver and the receiver of feedback, especially if the commenters are novices.

References:
Howard, C. D., Barrett, A. F., & Frick, T. W. (2010). Anonymity to promote peer feedback: Pre-service teachers' comments in asynchronous computer-mediated communication. Journal of Educational Computing Research, 43(1), 89-112.

Providing good constructive feedback takes practice. Howard, Barrett, and Frick (2010) suggest that allowing feedback to be given under conditions of anonymity may serve as a useful scaffold for helping novices provide feedback more honestly since they would be less open to social consequences. In my personal experiences with peer feedback where everyone could see who said what, I found that feedback lacked detail and was mostly made up of "Good job!" statements.

References:
Howard, C. D., Barrett, A. F., & Frick, T. W. (2010). Anonymity to promote peer feedback: Pre-service teachers' comments in asynchronous computer-mediated communication. Journal of Educational Computing Research, 43(1), 89-112.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

0 0
Add a comment Improve this question Transcribed image text
Answer #1

Item 4

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

Television and radio editorials--when they rarely occur--are usually bland; typically, they are opposed to sin and for freedom. But too many newspaper editorials are the same, and newspapers do not have a federal license that might be taken away. The unspoken motto that hangs over too many editorial-writing desks is: Don't offend the advertisers. Don't offend the public. Don't be too controversial.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Editorials on radio and television are most often rather bland with the opposition being raised to bad things and good things being, unsurprisingly, praised (Simon, 2003). The same problem occurs with editorials in many newspapers and, unlike their media counterparts, newspapers are not federally licensed and thus cannot be threatened with license revocation. So we are left with the question of how to encourage media of various types to promote a more meaningful dialog in society.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: This is not plagiarism

Item 5

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

A belief in the importance of technology instruction coupled with a lack of technology skills represents an opportunity to impact instructional practice. By supporting the enhancement of technology skill levels, preservice teachers may be better equipped to act on their beliefs regarding the importance of technology integration.

Reference 1
Brush, T., Glazewski, K. D., & Hew, K. F. (2008). Development of an instrument to measure preservice teachers' technology skills, technology beliefs, and technology barriers. Computers in the Schools, 25(1), 112-125.


Original Source Material 2
With regard to factors that contribute to the teachers’ readiness, computer proficiency took priority. Basically, if teacher computer proficiency increases, the teachers’ feeling to be more ready to integrate technology into instruction also increases.


Reference 2
Inan, F. A., & Lowther, D. L. (2010). Factors affecting technology integration in K-12 classrooms: A path model. Educational Technology Research and Development, 58(2), 137-154.

Brush and colleagues (2008) identify the combination of low preservice teacher technology skills and their belief that teachers should teach technology to their students as a unique chance to impact education. Also, Inan and Lowther (2010) found that “if teacher computer proficiency increases, the teachers’ feeling to be more ready to integrate technology into instruction also increases” (p.138).

References:
Brush, T., Glazewski, K. D., & Hew, K. F. (2008). Development of an instrument to measure preservice teachers' technology skills, technology beliefs, and technology barriers. Computers in the Schools, 25(1), 112-125.

Inan, F. A., & Lowther, D. L. (2010). Factors affecting technology integration in K-12 classrooms: A path model. Educational Technology Research and Development, 58(2), 137-154.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: This is not plagiarism

Item 6

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

There is a design methodology called rapid prototyping, which has been used successfully in software engineering. Given similarities between software design and instructional design, we argue that rapid prototyping is a viable method for instructional design, especially for computer-based instruction.

References:
Tripp, S., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research and Development, 38(1), 31-44.

Rapid prototyping could be an advantageous methodology for developing innovative computer-based approaches to teaching (Tripp & Bichelmeyer, 1990).




References:
Tripp, S., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research and Development, 38(1), 31-44.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: This is not plagiarism

Item 7

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

The Diffusion Simulation Game (DSG) teaches change management strategies which are consistent with Rogers' (2003) diffusion of innovation theory and related research. The player's goal within the DSG is to promote the acquisition of strategies that result in the adoption of an instructional innovation (peer tutoring) by the principal, teachers, and support staff at a fictional junior high school. The underlying model of the DSG represents several concepts of the diffusion of innovations theory such as: progressive adoption stages (awareness, interest, appraisal and trial, and adoption of the innovation), adopter types (innovators, early adopters, early majority, late majority, and laggards), opinion leaders, and gatekeepers.

Reference
Rogers, E. M. (2003). Diffusion of Innovations (5th ed.). New York: The Free Press.

References:
Lara, M. A., Myers, R., Frick, T. W., Aslan, S., & Michaelidou, T. (2010). A design case: Developing an enhanced version of the Diffusion Simulation Game. International Journal of Designs for Learning, 1(1). Retrieved from https://tedfrick.sitehost.iu.edu/
aDesignCaseIJDL2010.pdf

Educational games that are available online represent an approach to learning that is very different from what happens in traditional classrooms. One example of an online educational game is the Diffusion Simulation Game (DSG). The goal in the DSG is for players to learn "strategies that result in the adoption of an instructional innovation" (Lara, Myers, Frick, Aslan, & Michaelidou, 2010, p.41). The first time I played I wasn't able to get many to adopt the innovation (peer tutoring) but I got better as I replayed the game.

References:
Lara, M. A., Myers, R., Frick, T. W., Aslan, S., & Michaelidou, T. (2010). A design case: Developing an enhanced version of the Diffusion Simulation Game. International Journal of Designs for Learning, 1(1). Retrieved from https://tedfrick.sitehost.iu.edu/
aDesignCaseIJDL2010.pdf

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: Paraphrasing plagiarism

Item 8

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

It is possible to travel to the future. That is, relativity shows that it is possible to create a time machine that will jump you forward in time. You step into the time machine, wait, step out, and find that much more time has passed on the earth than has passed for you. We do not have the technology today to do this, but it is just a matter of engineering: we know it can be done.

References:
Hawking, S., & Mlodinow, L. (2008). A briefer history of time (Reprint.). New York, NY: Bantam.

I've always wanted to see what life would be like a thousand years from now and, according to Hawking and Mlodinow (2008), "It is possible to travel to the future" (p. 105). The idea that I could enter a time machine, hang-out for a while, exit the machine, and enter a world where considerably more time has gone on the earth than for me is something that blows my mind. I would just need someone to yell Welcome to the world of tomorrow! for dramatic effect.


References:
Hawking, S., & Mlodinow, L. (2008). A briefer history of time (Reprint.). New York, NY: Bantam.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: Word-for-Word plagiarism

Item 9

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

You could even skip the debate and simply concentrate on getting letters to candidates. The key is to act. Concentrate on two or three issues at the most. If you write on twelve topics, you dissipate the effect. Keep the letter short, one page if possible, two at the most. Your lawmakers and their staffs are busy and are not likely to do more than glance at a long letter.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Letter writing is another strategy for influencing candidates. Given that lawmakers and their staffs are busy and not likely to do more than glance at a long letter, Simon (2003) suggests keeping letters focused and short, concentrating on two or three issues at the most. One would expect the same would apply to other forms of writing that candidates might see such as emails and blog contents.

References:
Simon, P. (2003). Our culture of pandering. Carbondale, IL: Southern Illinois University Press.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: This is not plagiarism

Item 10

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

If learners are new to critique, we see anonymity as a scaffold to generating critical feedback. Learners can practice giving feedback knowing they are not vulnerable to social repercussions. Less than perfect expressions, unwarranted negative reactions, and fruitless ideas are bound to be part of novice feedback, but teachers hope to create learning configurations that support both the giver and the receiver of feedback, especially if the commenters are novices.

References:
Howard, C. D., Barrett, A. F., & Frick, T. W. (2010). Anonymity to promote peer feedback: Pre-service teachers' comments in asynchronous computer-mediated communication. Journal of Educational Computing Research, 43(1), 89-112.

Providing good constructive feedback takes practice. Howard, Barrett, and Frick (2010) suggest that allowing feedback to be given under conditions of anonymity may serve as a useful scaffold for helping novices provide feedback more honestly since they would be less open to social consequences. In my personal experiences with peer feedback where everyone could see who said what, I found that feedback lacked detail and was mostly made up of "Good job!" statements.

References:
Howard, C. D., Barrett, A. F., & Frick, T. W. (2010). Anonymity to promote peer feedback: Pre-service teachers' comments in asynchronous computer-mediated communication. Journal of Educational Computing Research, 43(1), 89-112.

Which of the following is true for the Student Version above?

Word-for-Word plagiarism

Paraphrasing plagiarism

This is not plagiarism

Answer: This is not plagiarism

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