In
C++
Instructions
Project 2: Gotta Catch ‘Em All
Due: July 16 by Midnight
For this project you will be designing and implementing a
system, in C++, to catalogue Pokémon, their trainers, and the local
Pokémon gyms. Your system should act as a database and allow the
user to load in multiple tables of data, run basic queries on the
data, and then store the data off for later use.
Additionally, sample input files will not be uploaded to
Canvas, but can instead be found on the CSE machines at
/home/jeh0289/public/csce2110/su19/proj2/ You can cd into that
directory and copy input the files from there.
Also, as a reminder, all of the work for this project must be
the sole product of the individual student. You may not share code
or download solutions off the internet, as doing so will be
considered cheating. If you are struggling with a concept or
implementation, you are encouraged to contact the instructor or
your TA’s for aid.
Requirements
This assignment has two parts: a design portion and an
implementation portion.
Design Document
For the design portion, you must generate documentation, in
PDF format, describing your system. The purpose of this is for you
to explain not just what your system is doing, and how it is doing
it, but why. You will need to justify your design decisions in a
concise, informative manner. Justifications such as “I did this
because it was easy” are not sufficient, as you should actually
explain why a particular data structure or algorithm was more
efficient, effective, or optimal. Additionally, commented code,
while sometimes helpful in small examples, is not a sufficient
explanation in and of itself. Your explanations and justifications
are expected to be presented in prose and in paragraph format, i.e.
not bulleted lists. Further, part of the evaluation of your design
document is the apparent amount of thought and effort that went
into its creation.
This document should be divided into three main parts, and
should follow the provided template.
In the first part, in one or two paragraphs you should
describe the project in your own words and give a brief overview of
the problem. Do not copy and paste this from the instruction
document.
For the second part, you should describe the data structures
you used in your system. What, if any, objects or structs did you
create to store data? How did you organize and manage them? What
types of formal data structures did you make use of (trees, graphs,
arrays, hashes, etc)? In a few paragraphs, describe in detail how
you stored the various data elements in your system, and be sure to
provide sufficient justification of your methodology.
For the third part, you should describe functionality of your
system. How is data moved and transformed? How is it read in? How
is it output? What are the various major functions you constructed
and how do they work? In a few paragraphs, describe in detail how
your system works, and be sure to provide sufficient justification
of your methodology. You might also consider including diagrams to
more easily visualize how all of the pieces fit together.
Input1.txt
pokemon1.txt pokemon
trainers1.txt trainers
gyms1.txt gyms
DISPLAY()
Input2.txt
pokemon1.txt pokemon
gyms1.txt gyms
trainers1.txt trainers
DISPLAY()
INSERT((45|Vileplume|Grass,Poison|Water,Fairy|Flying,Fire,Psychic,Ice),pokemon)
UPDATE((70|Weepinbell|Grass,Poison|Water,Fairy|Flying,Fire,Psychic,Ice),pokemon)
SELECT((4|*|*|*|*),gyms)
INSERT((Samuel|Oak|47|Boulder,Cascade,Thunder,Rainbow,Soul,Marsh,Volcano|Squirtle,Bulbasaur,Charmander),trainers)
DELETE((146|Zapdos|Electic,Flying|Fighting,Flying,Bug,Water|Rock,Ice),pokemon)
INSERT((7|Seafoam Gym|Seafoam Island|Blaine|Volcano
Badge),gyms)
UPDATE((Ash|Ketchum|15|Boulder,Cascade,Thunder,Rainbow|Pikachu,Squirtle,Bulbasaur,Charmander),trainers)
SELECT((56|Primeape|Fighting|Normal,Rock,Steel,Ice,Dark|Flying,Psychic,Fairy),pokemon)
UPDATE((9|Pokemon League|Indigo Plateau|Elite
Four|Glory),gyms)
DELETE((Ash|Ketchum|*|*|*),trainers)
DELETE((1|Pewter Gym|Pewter City|Brock|Boulder
Badge),gyms)
SELECT((Ash|Ketchum|*|*|*),trainers)
DISPLAY()
WRITE()
Input3.txt
pokemon2.txt pokemon
trainers2.txt trainers
gyms2.txt gyms
DISPLAY()
Input4.txt
pokemon2.txt pokemon
trainers2.txt trainers
gyms2.txt gyms
DISPLAY()
SELECT((Will|Unknown|*|*|*),trainers)
INSERT((202|Wobbuffet|Psychic|Fighting,Psychic|Bug,Ghost,Dark),pokemon)
UPDATE((198|Murkrow|Dark,Flying|Ghost,Grass,Dark|Rock,Electric,Ice,Fairy),pokemon)
DELETE((Lance|Grayson|*|*|*),trainers)
INSERT((Ash|Ketchum|10|Boulder,Cascade,Thunder,Rainbow|Pikachu,Squirtle,Bulbasaur,Charmander),trainers)
SELECT((202|Wobbuffet|Psychic|Fighting,Psychic|Bug,Ghost,Dark),pokemon)
INSERT((15|Cinnabar Island Gym|Cinnabar Island|Blaine|Volcano
Badge),gyms)
UPDATE((Ash|Ketchum|15|Boulder,Cascade,Thunder,Rainbow|Pikachu,Squirtle,Bulbasaur,Charmander),trainers)
UPDATE((17|Pokemon League|Indigo Plateau|Elite
Four|Glory),gyms)
DELETE((17|Pokemon League|Indigo Plateau|Elite
Four|Glory),gyms)
SELECT((17|*|*|*|*),gyms)
DELETE((206|Dunsparce|Normal|None|Weak),pokemon)
DISPLAY()
WRITE()
Pokemon1.txt
ID
ID,NAME,TYPE,STRONG_TO,WEAK_TO
145|Zapdos|Electic,Flying|Fighting,Flying,Bug,Water|Rock,Ice
25|Pikachu|Electric|Flying,Water|Ground
57|Primeape|Fighting|Normal,Rock,Steel,Ice,Dark|Flying,Psychic,Fairy
39|Jigglypuff|Normal,Fairy|Fighting,Dragon,Dark|Poison,Steel
94|Gengar|Ghost,Poison|Grass,Psychic,Fairy|Ground,Ghost,Psychic,Dark
70|Weepingbell|Grass,Poison|Water,Fairy|Flying,Fire,Psychic,Ice
Trainer1.txt
FIRSTNAME,LASTNAME
FIRSTNAME,LASTNAME,AGE,BADGES_HELD,POKEMON_OWNED
Ash|Ketchum|10|Boulder,Cascade,Thunder,Rainbow|Pikachu,Squirtle,Bulbasaur,Charmander
Brock|Harrison|15|Boulder|Onyx,Geodude,Graveler
Misty|Yawa|10|Boulder,Cascade|Staryu,Starmi,Togepi,Magikarp
pokemon2.txt
ID
ID,NAME,TYPE,STRONG_TO,WEAK_TO
152|Chikorita|Grass|Ground,Water,Grass,Electric|Flyring,Poison,Bug,Fire,Ice
198|Murcrow|Dark,Flying|Ghost,Grass,Dark|Rock,Electric,Ice,Fairy
246|Larvitar|Rock,Ground|Normal,Flying,Poison,Rock,Fire|Righting,Ground,Steel,Water,Grass,Ice
206|Dunsparce|Normal|None|Weak
Trainer2.txt
FIRSTNAME,LASTNAME
FIRSTNAME,LASTNAME,AGE,BADGES_HELD,POKEMON_OWNED
Will|Unknown|22|Soul,Rainbow,Marsh,Fog|Xatu,Exeggutor,Jynx,Slowbro,Xatu
Koga|Zagnit|35|Earth,Soul,Rainbow,Mineral|Ariados,Venomoth,Forretress,Muk,Crobat
Bruno|Morikawa|29|Insect,Storm,Boulder|Hitmontop,Hitmonchan,Hitmonlee,Machamp,Onix
Karen|Unknown|33|Earth,Soul,Rainbow,Fog,Zephyr|Umbreon,Vileplume,Gengar,Murkrow,Houndoom
Lance|Grayson|18|Zephyr,Insect,Plain,Fog,Storm,Mineral,Glacier,Rising,Thunder,Marsh,Rainbow,Soul,Cascade,Boulder,Volcano,Earth|Gyarados,Dragonite,Dragonite,Dragonite,Charizard,Aerodactyl