Need help with shuffle function and give 8 cards to user and computer from shuffle deck?
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
typedef struct card_s{
char suit;
int face;
struct card_s *listp;
} card;
void card_create(card* thisNode, char cardSuit, int cardFace,
card* nextLoc) {
thisNode->suit = cardSuit;
thisNode->face = cardFace;
thisNode->listp = nextLoc;
return;
}
void card_insertAfter(card* thisNode, card* newNode) {
card* tmpNext = NULL;
tmpNext = thisNode->listp;
thisNode->listp = newNode;
newNode->listp = tmpNext;
return;
}
void card_Print(card* thisNode) {
if (thisNode->face == -1) {
printf(" ");
}
else if (thisNode->face == 1) {
printf("A");
}
else if (thisNode->face == 11) {
printf("J");
}
else if (thisNode->face == 12) {
printf("Q");
}
else if (thisNode->face == 13) {
printf("K");
}
else {
printf("%d",
thisNode->face);
}
if (thisNode->suit == ' ')
printf("");
else if (thisNode->suit == 'H')
printf( " of
Hearts\n");
else if (thisNode->suit == 'C')
printf(" of
Clubs\n");
else if (thisNode->suit == 'D')
printf(" of
Diamonds\n");
else if (thisNode->suit == 'S')
printf(" of
Spades\n");
return;
}
void swap(card *a, card *b) {
card temp = *a;
*a = *b;
*b = temp;
}
void delnode(card *head, int coordinate)
{
card *current = head;
card *victim = current;
int count = 1;
if (coordinate == 0) {
head =
current->listp;
free(victim);
return;
}
while (current != NULL)
{
if (count == coordinate)
{
victim = current->listp;
current->listp = current->listp->listp;
free(victim);
return;
}
count++;
current =
current->listp;
}
}
card* card_GetNext(card* thisNode) {
return thisNode->listp;
}
void printintro() {
printf("|------- ------- -------
-------|\n");
printf("|------- ------- -------
-------|\n");
printf(" Let's play
Crazy Eight\n");
printf("|------- ------- -------
-------|\n");
printf("|------- ------- -------
-------|\n\n");
printf("|Simple
Rules
|\n");
printf("|Card(s) that can be
played
|\n");
printf("|-Suit matched with top card
or |\n");
printf("|-Face matched with top card
or |\n");
printf("|------- ------- ------- -------
-------|\n");
printf("|------- ------- ------- -------
-------|\n\n");
}
void shuffle_cards(card *h, int n) {
card *D_1 = h;
srand(time(NULL));
int i = n - 1;
while (i > 0){
i--;
int j = rand() % (i +
1);
swap(&D_1[i],
&D_1[j]);
}
}
int main() {
int deck[52];
char username[25];
int random = 0;
int i = 0;
card* headObj = NULL;
card* currObj = NULL;
card* lastObj = NULL;
card userhand[8];
card comphand[8];
printintro();
printf("Enter your name: ");
scanf("%s", &username);
printf("\nMain Deck \n\n");
headObj = (card*)malloc(sizeof(card));
card_create(headObj, ' ', -1, NULL);
lastObj = headObj;
for (int j = 0; j < 4; j++) {
for (i = 1; i < 14;
++i) {
if (j == 0) {
currObj = (card*)malloc(sizeof(card));
card_create(currObj, 'H', i, NULL);
card_insertAfter(lastObj, currObj);
lastObj = currObj;
}
else if (j == 1) {
currObj = (card*)malloc(sizeof(card));
card_create(currObj, 'D', i, NULL);
card_insertAfter(lastObj, currObj);
lastObj = currObj;
}
else if (j == 2) {
currObj = (card*)malloc(sizeof(card));
card_create(currObj, 'S', i, NULL);
card_insertAfter(lastObj, currObj);
lastObj = currObj;
}
else if (j == 3) {
currObj = (card*)malloc(sizeof(card));
card_create(currObj, 'C', i, NULL);
card_insertAfter(lastObj, currObj);
lastObj = currObj;
}
}
}
currObj = headObj;
while (currObj != NULL) {
card_Print(currObj);
currObj =
card_GetNext(currObj);
}
printf("\n\n");
return 0;
}
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