Project 1 - Operator Overloading (FlashDrive 2.0)
In C++, many of the keyboard symbols that are used between two variables can be given a new meaning. This feature is called operator overloading and it is one of the most popular C++ features. Any class can choose to provide a new meaning to a keyboard symbol. Not every keyboard letter is re-definable in this way, but many of the ones we have encountered so far are like +, -, *, /, >and <for example. It is a class’ choice to do this, so mostly it is viewed as a driver code convenience to support them.
But because so many of us have an assumption that +should do addition but also perform string concatenation when working with textual data. Each operator becomes a friendfunction in C++ that your class can implement. The arguments to most of the operator overloads are defined as const FlashDrive &. This syntax is a new kind of parameter passing called const-reference parameters.
For a class type, like FlashDrive, const &signifies a read-only argument that cannot be changed by the function that receives this object. The compiler enforces this restriction and, for classes, const &simulates a pass-by-value mechanism without the overhead of copying the object, which might take a tremendous amount of time away from our program. Read the book and demo source examples carefully to see how this is done. Trust me, the first time you work with operators in C++, it is a very error-prone process. My best advice to you is to complete one operator at a time.
Flashdrive 2.0
Rules of the flashdrive comparisons:
Using flashdrive_2_0.cpp, enhance the FlashDriveclass so that it supports the operators +, -, <and >. A sample pile of driver code is shown below to assist you in this effort. Operators +and -should create a new FlashDrivefrom the two arguments by combining their contents. If you wind up with a FlashDrivewith a value stored that exceeds its capacity, print out an error message. If you wind up with a negative capacity or storage value, print out an error message. Operators <and >must return booland should compare the holdings of the two arguments to determine which one is bigger.
My strong advice is to work one operator at a time, as these steps are very error-prone and lead to many, many compile errors.
Finally, I would also like you to place FlashDrivein namespace cs52which will affect the resulting driver code as well as the class’ .hand .cppfiles. * Note:your code will not compile until you define the cs52namespace
FlashDrive 2.0
FlashDrive( ); FlashDrive( int capacity, int used, bool pluggedIn ); void plugIn( ); bool isPluggedIn( ); void pullOut( ); void writeData( int amount ); void eraseData( int amount ); void formatDrive( ); void setCapacity( int amount ); void setUsed( int amount ); int getCapacity( ); int getUsed( );
Sample Driver Code
cs52::FlashDrive drive1( 10, 0, false ); cs52::FlashDrive drive2( 20, 0, false ); drive1.plugIn( ); drive1.formatDrive( ); drive1.writeData( 5 ); drive1.pullOut( ); drive2.plugIn( ); drive2.formatDrive( ); drive2.writeData( 1 ); drive2.pullOut( ); cs52::FlashDrive combined = drive1 + drive2; cout << "this drive's filled to " << combined.getUsed( ) << endl; cout << "this drive's capacity is " << combined.getCapacity() << endl; cs52::FlashDrive other = drive1 - drive2; cout << "the other drive's filled to " << other.getUsed( ) << endl; cout << "the other drive's capacity is " << other.getCapacity() << endl; if (combined > other) { cout << "looks like combined is bigger..." << endl; } else { cout << "looks like other is bigger..." << endl; } if (drive2 > other) { cout << "looks like drive2 is bigger..." << endl; } else { cout << "looks like other is bigger..." << endl; } if (drive2 < drive1) { cout << "looks like drive2 is smaller..." << endl; } else { cout << "looks like drive1 is smaller..." << endl; }
Sample Output
this drive's filled to 6 this drive's capacity is 20 the other drive's filled to 4 the other drive's capacity is 20 looks like combined is bigger... looks like other is bigger... looks like drive2 is smaller...
Here I am providing the code. Hope it helps.
Driver.cpp
#include <iostream>
#include <stdexcept>
#include "TrashCan.h"
#include <cstdlib>
using namespace std;
using namespace cs52;
int main( ) {
cout << "Welcome to Howie's TrashCan Program!"
<< endl;
TrashCan myCan;
TrashCan yourCan;
TrashCan empty( 0, 0 );
yourCan.setSize( 12 );
myCan.setSize( 12 );
yourCan.addItem( );
yourCan.addItem( );
myCan.addItem( );
myCan.printCan();
yourCan.printCan();
// read in a TrashCan...
// the class designer for TrashCan (that's you!)
// gets to decide which fields matter and should be
read in
cs52::TrashCan sample;
cin >> sample;
// print out a TrashCan...
// the class designer for TrashCan (that's you!)
// gets to decide which fields matter and should be
printed
cout << sample << endl;
TrashCan combined = yourCan + myCan;
cout << "this drive's filled to " <<
combined.getUsed( ) << endl;
TrashCan other = combined - myCan;
cout << "the other cup's filled to " << other.getUsed(
) << endl;
if (combined > other) {
cout << "looks like combined is
bigger..." << endl;
}
else {
cout << "looks like other is
bigger..." << endl;
}
if (myCan > other) {
cout << "looks like myCan is
bigger..." << endl;
}
else {
cout << "looks like other is
bigger..." << endl;
}
if (yourCan < myCan) {
cout << "looks like yourCan is
smaller..." << endl;
}
else {
cout << "looks like myCan is
smaller..." << endl;
}
// let's throw some exceptions...
try {
empty = empty - combined;
cout << "something not right
here..." << endl;
} catch( exception &e ) {
cout << e.what() << endl;// an
exception should get thrown...
cerr << "Type: " << typeid( e ).name(
) << endl;// so the lines of code here should
// be run, not the cout statement
above...
cout << "underflowing exception was caught.
moving on... " << endl;
} catch( std::logic_error ) {
// the new kind of exception should be
caught, not this one
cout << "wrong kind of exception
caught..." << endl;
}
try {
empty.addItem( );
cout << "something not right
here..." << endl;
} catch( exception &e ) {
cout << e.what( ) << endl ; // an
exception should get thrown...
// so the lines of code here should
// be run, not the cout statement
above...
cout << "overflowing exception was
caught. moving on... "<< endl;
} catch( std::logic_error ) {
// the new kind of exception should be
caught, not this one
cout << "wrong kind of exception
caught..." << endl;
}
try {
cs52::TrashCan t( -1, -1 );
cout << "something not right
here..." << endl;
} catch( exception &e ) {
cout << e.what() <<
endl;
cerr << "Type: " << typeid( e ).name( )
<< endl;// an exception should get thrown...
// so the lines of code here should
// be run, not the cout statement
above...
cout << "underflowing exception was
caught. moving on... " << endl;
} catch( std::logic_error ) {
// the new kind of exception should be
caught, not this one
cout << "wrong kind of exception
caught..." << endl;
}
return( 0 );
}
Trashcan.cpp
#include <iostream>
#include <stdexcept>
#include "TrashCan.h"
#include <cstdlib>
using namespace std;
namespace cs52 {
TrashCan::TrashCan( ) {
myIsCovered = false;
my_Size = 0;
my_Contents = 0;
}
TrashCan::TrashCan( int size ) {
if (size < 0 )
{
throw ;
}
myIsCovered = false;
my_Size = size;
my_Contents = 0;
}
TrashCan::TrashCan( int size, int contents ) {
if (size < 0 || contents < 0)
{
throw UnderflowingTrashCanException(size,
contents);
}
myIsCovered = false;
my_Size = size;
my_Contents = contents;
}
void TrashCan::setSize( int size ) {
my_Size = size;
}
void TrashCan::addItem( ) {
if (my_Size< 0 || my_Contents< 0)
{
throw UnderflowingTrashCanException(my_Size,
my_Contents);
}
my_Contents = my_Contents + 1;
}
void TrashCan::empty( ) {
my_Contents = 0;
}
void TrashCan::cover( ) {
myIsCovered = true;
}
void TrashCan::uncover( ) {
myIsCovered = false;
}
void TrashCan::printCan( ) {
cout << "A TrashCan with a size=" <<
my_Size << " and containing " << my_Contents << "
piece";
if (my_Contents != 1) {
cout << "s";
}
cout << " of trash" << endl;
}
/************error checking***********/
int TrashCan::getUsed( ){
if (my_Contents > 0)
if (my_Contents > my_Size)
{
return 0;
}else if (my_Contents == my_Size)
{
return 1;
}
else
{
return 2;
}
else
{
return 3;
}
}
/************overloading operators***********/
TrashCan operator+ (const TrashCan& can1, const TrashCan&
can2){
TrashCan temp;
temp.my_Contents = can1.my_Contents +
can2.my_Contents;
//throwing negative value exception
if (temp.my_Contents < 0 || temp.my_Size < 0 ||
can1.my_Contents < 0 || can1.my_Size <0 || can2.my_Contents
< 0 || can2.my_Size < 0)
{
//throw UnderflowingTrashCanException();
}
//checking if pointer to object is null
if (&temp == NULL)
{
throw logic_error("Your trashcan cannot be
NULL!");
}
//use the largest trashcan size
if(can1.my_Size > can2.my_Size)
temp.my_Size = can1.my_Size;
else
temp.my_Size = can2.my_Size;
//checking for size vs. contents
if(temp.myIsCovered > temp.my_Size){
throw OverflowingTrashCanException(temp.my_Size,
temp.my_Contents);
}
return temp;
}
TrashCan operator -(const TrashCan& can1, const TrashCan&
can2){
TrashCan temp;
temp.my_Contents = can1.my_Contents -
can2.my_Contents;
//throwing negative value exception
if (temp.my_Contents < 0 || temp.my_Size <
0
|| can1.my_Contents < 0 || can1.my_Size
<0
|| can2.my_Contents < 0 || can2.my_Size <
0)
{
throw UnderflowingTrashCanException(temp.my_Size,
temp.my_Contents);
}
//checking if pointer to object is null
if (&temp == NULL)
{
throw logic_error("Your trashcan cannot be
NULL!");
}
//use the larges trashcan size
if(can1.my_Size > can2.my_Size)
temp.my_Size = can1.my_Size;
else
temp.my_Size = can2.my_Size;
//checking for size vs. contents
if(temp.myIsCovered > temp.my_Size){
throw OverflowingTrashCanException(temp.my_Size,
temp.my_Contents);
}
return temp;
}
bool operator <(const TrashCan& can2, const TrashCan&
can3){
//checking if pointer to object is null
if (&can2== NULL || &can3 == NULL)
{
throw logic_error("Your trashcan cannot be
NULL!");
}
if(can2.my_Contents < can3.my_Contents)
return true;
else
return false;
}
bool operator >(const TrashCan& can1,const TrashCan&
can2){
//checking if pointer to object is null
if (&can1 == NULL|| &can2 == NULL)
{
throw logic_error("Your trashcan cannot be
NULL!");
}
if(can1.my_Contents > can2.my_Contents)
return true;
else
return false;
}
ostream& operator <<(ostream& outs, TrashCan&
can ){
switch (can.getUsed())
{
case 0:{
return (outs << "the brim and is spilling
out"); break;}
case 1:
return (outs << "the brim"); break;
case 2:
return (outs << can.my_Contents << "
pieces of trash"); break;
case 3:
return (outs << "negative number? It's a
black hole! RUN!"); break;
}
}
//overloading ostream with the option to check for NUll
pointers
ostream& operator <<(ostream& outs, const TrashCan*
drive){
try{
if (drive == NULL)
{
throw logic_error("You cannot have null
trashcan!");
}
return (outs << "The size is " <<
drive->my_Size << endl
<< "There are " <<
drive->my_Contents << " pieces of trash" <<
endl);
}catch( logic_error &e){
cout << e.what() << endl;
drive = new TrashCan(0,0);
}
}
istream& operator >>(istream& in, TrashCan&
can){
cout << "Size: ";
in>> can.my_Size;
cout << "Contents: ";
in >> can.my_Contents;
return in;
}
//overloading istream operators, if pointer to object is null,
create one.
istream& operator >>(istream& in, TrashCan *
&drive){
try{
if (drive == NULL)
{
throw logic_error("Your trashcan cannot be
NULL!");
}
cout << "Size: ";
in >> drive->my_Size;
cout << "Contents: ";
in >> drive->my_Contents;
if (drive->my_Contents < 0 ||
drive->my_Size < 0 )
{
throw
UnderflowingTrashCanException(drive->my_Size,
drive->my_Contents);
}else
return in;
}catch(logic_error &e){
cout << e.what() << endl;
cout << "restoring default parameter"
<< endl;
drive = new TrashCan(0,0);
}
}
}
TrashCan.h
#ifndef TRASHCAN_H
#define TRASHCAN_H
#include <iostream>
#include <cstdlib>
using namespace std;
namespace cs52{
class TrashCan {
public:
TrashCan( ); // object trashcan
TrashCan( int size ); //object trashcan with specific
size
TrashCan( int size, int contents ); //object trashcan
with specific size and content
void setSize( int size ); //set the size of the
transh
void addItem( ); //add item to the trashcan
void empty( ); //inform the user the trash can is
empty
void cover( ); //what to do when the lid is on
void uncover( ); // what to do when the lid is
off
void dirty( ); //what to do when the trash can is
dirty
void notDirty( ); //what to do when the trash can is
not dirty
void removeItem( ); //remove item from the trash
can
void full( ); //what to do when the trash can is
full
void printCan( ); //display the trash can
int getUsed( );//returns a value to varify which output
error/contents
friend ostream& operator <<(ostream&
outs, TrashCan& can );//handles output of object trashCan
friend istream& operator >>(istream& in,
TrashCan& can);//takes the trashcan's content and size
friend TrashCan operator +(const TrashCan&
my_Size1, const TrashCan& my_Size2);
friend TrashCan operator -(const TrashCan&
my_Size1, const TrashCan& my_Size2);
friend bool operator <(const TrashCan&
my_Contents1,const TrashCan& my_Contents2);
friend bool operator >(const TrashCan&
my_Contents1, const TrashCan& my_Contents2);
//pointers handling
friend std::ostream& operator <<(
std::ostream& outs, const TrashCan * drive );
friend std::istream& operator >>(
std::istream& ins, TrashCan * & drive );
private:
bool myIsCovered; //a boolean value that determines if
the lid is on or not
bool my_Trash_Dirty;// a boolean value that determines
if the trash can is dirty
bool my_Trash; //a boolean value that determines if the
trash can is full
int my_Size; //a specific size of the trash can
int my_Contents; //a specific content in the trash
can
};
}
#endif
Thank you. Please like.
Project 1 - Operator Overloading (FlashDrive 2.0) In C++, many of the keyboard symbols that are...
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