C++.
Please note the BOLDED ITEMS.
You will create a simple linked structure. You will use a simple node that has a pointer to a Node. The data for the Node will be a single data member of type char. You will build a structure where the last node you add will point to the first node created, i.e. it will be a circular linked structure.
You will create a program that stores characters provided
by the user, stored in the order they were entered. Your program
will give the user the option to enter a value, display the current
first item, display all of the current items (in order), and quit
the program. Items can be read ONLY by removing them from the
structure you create.
You will need functions to:
1. create the structure, initially empty
2. add to the back of the structure
3. display the value stored at the head of the structure (leaving the node in place)
4. remove the value stored in the head of the structure.
Your program will NOT provide a function to go through the
structure and just look at each element.
You will two additional pointers:
1. head will point to the front of the structure (i.e. the first item entered)
2. back will point to the end, where you add new items
You will NOT delete any nodes. When you add the
first item all three pointers (i.e. head, back, and next) will
point to that node. When you add an item head will point to that
node, back will point to the original node, and that node’s next
pointer will remain unchanged. When you have removed more values
than you inserted you will have nodes with no values. The head and
back pointers will just go around your ring of nodes.
To display the contents of the entire structure you will
create a loop that runs until all the values have been removed and
displayed. You will alternate calls to display and remove. You will
not display the contents without removing each item.
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C++. Please note the BOLDED ITEMS. You will create a simple linked structure. You will use...
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