Create a simple messaging program application using Java. You can use sockets, ip addresses, etc.
CLIENT SIDE.
import java.io.*;
import java.net.*;
public class Chat
{
public static void main(String[] args) throws Exception
{
Socket s = new Socket("127.0.0.1",
3000);
// reading from keyboard
BufferedReader keyRead = new
BufferedReader(new InputStreamReader(System.in));
// sending to client
OutputStream ostream =
s.getOutputStream();
PrintWriter p = new PrintWriter(ostream,
true);
// receiving from server
InputStream istream =
s.getInputStream();
BufferedReader receiveRead = new
BufferedReader(new InputStreamReader(istream));
System.out.println("Start chat, type and
press Enter key");
String receiveM,
sendM;
while(true)
{
sendM =
keyRead.readLine(); // keyboard reading
p.println(sendM); // sending to
server
p.flush();
if((receiveM =
receiveRead.readLine()) != null) //receive from server
{
System.out.println(receiveM); // displaying at DOS
}
}
}
}
server side
import java.io.*;
import java.net.*;
public class ChatS
{
public static void main(String[] args) throws Exception
{
ServerSocket ss = new
ServerSocket(3000);
System.out.println("Server ready for
chatting");
Socket s = ss.accept(
);
// reading from keyboard
BufferedReader keyRead = new
BufferedReader(new InputStreamReader(System.in));
// sending to client
OutputStream ostream =
s.getOutputStream();
PrintWriter p = new
PrintWriter(ostream, true);
// receiving from server
InputStream istream =
s.getInputStream();
BufferedReader receiveRead = new
BufferedReader(new InputStreamReader(istream));
String receiveM,
sendM;
while(true)
{
if((receiveM =
receiveRead.readLine()) != null)
{
System.out.println(receiveM);
}
sendM =
keyRead.readLine();
p.println(sendM);
p.flush();
}
}
}
Create a simple messaging program application using Java. You can use sockets, ip addresses, etc.
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