Using the template below create a GUI with a push button event. Use a JTextArea to display which button was selected.
/*******************
Name:
Date:
Notes:
*******************/
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class Actions extends JFrame implements ActionListener
{
Create the components (textarea and buttons)
public Actions()
{
create the window (include a close
operation)
create the container (include
FlowLayout)
add the event listeners
(button.addActionListener)
add the components
}
public void
actionPerformed(ActionEvent event)
{
add the event handler( if statements
and event.getSource should be used here)
}
public static void main
(String[] args)
{ Actions eg = new Actions();
}
}
/*******************
Name:
Date:
Notes:
*******************/
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class Actions extends JFrame implements ActionListener
{
JTextArea ta;
JButton b1, b2 , b3;
public Actions()
{
// set the title
setTitle("Welcome to sbi atm service");
// remove the default layout
setLayout(null);
// create a panel
JPanel p = new JPanel();
// set the background color
p.setBackground(Color.darkGray);
// set the size of panel
p.setSize(500,500);
// create an object of type FlowLayout
FlowLayout fl = new FlowLayout();
// set the dimensions
fl.setHgap(100);
fl.setVgap(100);
// add the layout to panel
p.setLayout(fl);
// create buttons
b1 = new JButton("Button 1");
b2 = new JButton("Button 2");
b3 = new JButton("Button 3");
p.add(b1);
p.add(b2);
p.add(b3);
ta = new JTextArea(5 , 20);
p.add(ta);
add(p);
// set the ActionListener event
b1.addActionListener(this);
b2.addActionListener(this);
b3.addActionListener(this);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setVisible(true);
setSize(1750,1350);
}
public void actionPerformed(ActionEvent ae)
{
String str = ae.getActionCommand();
ta.setText(str + " is clicked");
}
public static void main (String[] args)
{
Actions eg = new Actions();
}
}
Sample Output
Using the template below create a GUI with a push button event. Use a JTextArea to...
Simple java GUI language translator. English to Spanish, French, or German import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class translatorApp extends JFrame implements ActionListener { public static final int width = 500; public static final int height = 300; public static final int no_of_lines = 10; public static final int chars_per_line = 20; private JTextArea lan1; private JTextArea lan2; public static void main(String[] args){ translatorApp gui = new translatorApp();...
Debug this java and post the corrected code. /* Creates a simple JPanel with a single "quit" JButton * that ends the program when clicked. * There are 3 errors, one won't prevent compile, you have to read comments. */ import javax.swing.*; import java.awt.*; import java.awt.event.*; public class QuitIt extends JFrame { public QuitIt() { startIt(); //Create everything and start the listener } public final void startIt() { //Create the JPanel JPanel myPanel =...
import java.awt.*; import javax.swing.*; import java.awt.event.*; import javax.swing.BorderFactory; import javax.swing.border.Border; public class Q1 extends JFrame { public static void createAndShowGUI() { JFrame frame = new JFrame("Q1"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Font courierFont = new Font("Courier", Font.BOLD, 40); Font arialFont = new Font("Arial", Font.BOLD, 40); Font sansFont = new Font("Sans-serif", Font.BOLD, 20); JLabel label = new JLabel("Enter a word"); label.setFont(sansFont); Font font1 = new Font("Sans-serif", Font.BOLD, 40); ...
How can i make the java class seperate into an MVC pattern? public class ChatView implements ActionListener { public static void main(String[] args) { JFrame chatFrame = new JFrame(); JFrame chatFrame1 = new JFrame(); JFrame chatFrame2 = new JFrame(); JPanel chatPanel = new JPanel(); JPanel chatPanel1 = new JPanel(); JPanel chatPanel2 = new JPanel(); chatFrame.setContentPane(chatPanel); chatFrame1.setContentPane(chatPanel1); chatFrame2.setContentPane(chatPanel2); chatFrame.setLayout(new FlowLayout()); chatFrame1.setLayout(new FlowLayout()); chatFrame2.setLayout(new FlowLayout()); JTextField chatWrite = new JTextField(); JTextField chatWrite1 = new JTextField(); JTextField chatWrite2 = new JTextField(); JTextArea chatDisplay...
Can you help me to link two frames in Java Swing and then if you click "Proceed button" it will link to the Second Frame...Thank you :) First frame code: //First import javax.swing.*; import java.awt.event.*; import java.io.*; public class Sample extends JFrame implements ActionListener { JMenuBar mb; JMenu file; JMenuItem open; JTextArea ta; JButton proceed= new JButton("Proceed"); Sample() { open = new JMenuItem("Open File"); open.addActionListener(this); file = new JMenu("File"); file.add(open); mb = new JMenuBar(); mb.setBounds(0, 0, 400, 20); mb.add(file); ta...
Modify Java Code below: - Remove Button Try the Number -Instead of Try the Number button just hit enter on keyboard to try number -Remove Button Quit import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.util.Random; // Main Class public class GuessGame extends JFrame { // Declare class variables private static final long serialVersionUID = 1L; public static Object prompt1; private JTextField userInput; private JLabel comment = new JLabel(" "); private JLabel comment2 = new JLabel(" "); private int...
Add a timer to the lightbulb ON/OFF program such that the bulb stays on for 10 seconds after the ON button is pushed and then goes off. Put a new label on the lightbulb panel that counts the number of seconds the bulb is on and displays the number of seconds as it counts up from 0 to 10. THIS IS A JAVA PROGRAM. The image above is what it should look like. // Demonstrates mnemonics and tool tips. //********************************************************************...
The program below is a GUI hander for a program with the following components. private int count = 0; private JLabel label; private JButton button; The handler below is for the botton. Briefly summarize what happens when the user clicks the button. public class ButtonListerner implements ActionListener {public void actionPerformed (ActionEvent e) {count ++; if (count X2 == 0) {contentPame, setBackground(color. red); label. setText ("Go");}} if (count > 10} {button .SetEnabled (false); label, setText ("ARRIVED"); contentpane. setBackground (Color. gray);}}}
please help me debug this Create a GUI for an application that lets the user calculate the hypotenuse of a right triangle. Use the Pythagorean Theorem to calculate the length of the third side. The Pythagorean Theorem states that the square of the hypotenuse of a right-triangle is equal to the sum of the squares of the opposite sides: alidate the user input so that the user must enter a double value for side A and B of the triangle....
Can you please fix the error. package com.IST240Apps; import java.awt.*; import java.awt.event.*; import java.io.*; import javax.swing.*; import java.net.*; public class LinkRotator extends JFrame implements Runnable, ActionListener { String[] pageTitle = new String[5]; URI[] pageLink = new URI[5]; int current = 0; Thread runner; JLabel siteLabel = new Jlabel(); public LinkRotator() { setDefaultCloseOperation(Jframe.EXIT_ON_CLOSE); setSize(300, 100); FlowLayout flo = new Flowlayout(); setLayout(flo); add(siteLabel); pageTitle = new String[] { "Oracle Java Site", "Server Side", "JavaWorld", "Google", "Yahoo", "Penn State" }; pageLink[0] = getUR1("http://www.oracle.com/technetwork/java");...