Hosts A through J have been connected to a switch for some time, with Host A on port 1, Host B on port 2, and so on. A user moves his system and connects Host A to interface 12. Immediately after the connection, Host A sends a unicast message to Host B. Which of the following are true?
A. When the frame enters the switch, it is flooded to all interfaces.
B. When the frame enters the switch, it is sent directly to interface 2, and no other.
C. After this unicast message is sent, frames addressed to Host A will continue to be sent to interface 1.
D. After this unicast message is sent, frames addressed to Host A will be sent to interface 12.
B and D are correct. Moving Host A to a different port would not affect the delivery of frames with a destination MAC for Host B—still on port 2. As the first message from Host A is received, the CAM table will update to the new port (12).
A and C are incorrect. A is incorrect because only three types of frames are flooded by switches: broadcast, multicast, and frames without a matching entry in the CAM table. Since Host B is still in the CAM table, the message would be delivered appropriately. C is incorrect because the CAM table is updated to Host A’s new port number immediately after the frame enters the switch.
Hosts A through J have been connected to a switch for some time, with Host A...
Host A and Host B are connected to the same switch, and Host A sends a message to Host B. When the switch starts receiving the bits, it reads the destination MAC address, determines the port Host B is on, and immediately opens a channel to that port while bits are still being received. Which switch mode is being used? A. Cut through B. Store and forward C. Fragment free D. Full duplex
1. A 6-node network is connected into an Ethernet switch implementing a star topology. Nodes are labeled A through F, and their MAC addresses follow M-A, M-B, and so on. Suppose that the following frames are sent a. A sends a frame to E b. Ereplies with a frame to A c. F sends a frame to B d. B replies with a frame to F e. D sends a frame to A The Ethernet switch table is initially empty....
Here is the description of the client and server programs that you need to develop in C using TCP: Suppose we have a simple student query system, where the server keeps student's info in an array of struct student_info ( char abc123171 char name [101 double GPA; To simplify the tasks, the server should create a static array of 10 students with random abc123, name, and GPA in the server program. Then the server waits for clients. When a client...