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11. Consider the two-person, zero-sum game having the following payoff table for Player A S1 89 13 S2 15 13 8 S 14 157 (a) Does this game have a saddle point? If so, identify it. (b) Formulate the problem of finding the optimal strategy for Player A according to the maximin criterion as a linear programming problem. Explain the interpretation of your decision variables

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