#include <iostream>
#include <sstream>
#include <string>
using namespace std;
class LinkedList{
// Struct inside the class LinkedList
// This is one node which is not needed by the
caller. It is just
// for internal work.
struct Node {
int x;
Node *next;
//Node *head;
};
// public member
public:
Node *head;
Node *last;
// constructor
LinkedList(){
head = NULL; // set head
to NULL
last = NULL;
}
// This adds a new value at the end of the
list
void addValue(int val){
Node *n = new
Node(); // create new Node
n->x =
val;
// set value
n->next =
NULL; // make the
node point to NULL.
if
(this->head==NULL){
head = n;
last = n;
}
else{
last->next = n;
last = n;
}
}
// returns the first element in the list and
deletes the Node.
// caution, no error-checking here!
int popValue(){
Node *n = head;
int ret = n->x;
head =
head->next;
delete n;
return ret;
}
// private member
/*private:
Node *head; // this is the private member
variable. It is just a pointer to the first Node
};*/
};
int main() {
LinkedList list;
string input;
cout<<"Please provide input of values:
";
getline(cin, input);
istringstream iss(input);
string operation;
while (iss>>operation){
if
(operation.length()==1){
list.popValue();
}
else{
int number = stoi(operation.substr(1, operation.length()));
//int number = atoi(a.c_str());
list.addValue(number);
}
}
//list.addValue(5);
//list.addValue(10);
//list.addValue(20);
if (list.head==NULL){
cout<<"empty"<<endl;
}
while(list.head!=NULL){
cout <<
list.popValue()<<" -> ";
}
//cout << list.popValue() <<
endl;
//cout << list.popValue() <<
endl;
// because there is no error checking in
popValue(), the following
// is undefined behavior. Probably the program
will crash, because
// there are no more values in the list.
// cout << list.popValue() <<
endl;
return 0;
}
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