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Type up the GeometricObject class (code given on the back of the paper). Name this file GeometricObjectClass and store it in#This program defines the geometric object class. # (It is in a file named GeometricObjectClass) def getArea(self) return sel

Python only please, thanks in advance.

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Answer #1
GeometricObjectClass.py
class GeometricObject:
   def __init__(self, color="green", filled = True):
      self.color = color
      self.filled = filled

   def getColor(self):
      return self.color
   def setColor(self, color):
      self.color = color
   def isFilled(self):
      return self.filled
   def setFilled(self, filled):
      self.filled = filled

   def _str__(self):
      return "color" + self.color +" and filled:" + str(self.filled)
RectangleClass.py

from GeometricObjectClass import GeometricObject

class Rectangle(GeometricObject):
   def __init__(self, length, width):
      super().__init__()
      self.length = length
      self.width = width
   def getLength(self):
      return self.length
   def setLength(self, length):
      self.length = length

   def getWidth(self):
      return self.width
   def setWidth(self, width):
      self.width = width

   def getArea(self):
      return self.length * self.width

   def getPerimeter(self):
      return 2 * (self.length + self.width)

   def __str__(self):
      return  "rectangle with length:"+ str(self.length) +" and width:"+ str(self.width) 

TestRectangle.py
from RectangleClass import Rectangle

# method to check if number is digit using try/except
def is_value_digit(n):
   try:
      int(n)
      return True
   except ValueError:
      return  False

# method to get non negative number

def getNonNegativeIntegerInput(question):
   n = input(question)
   if is_value_digit(n) is True:
      if int(n)>0 :
         return int(n)
      else:
         print(n, "is negative enter positive value.")
         return getNonNegativeIntegerInput(question)
   else:
      print(n, "is not an integer.")
      return getNonNegativeIntegerInput(question)
def main():
   filled = eval(input("Type 1 for filled and 0 for not filled:"))
   color = input("Type the rectangle color:")

   width = getNonNegativeIntegerInput("Enter the width:")
   length = getNonNegativeIntegerInput("Enter the length:")
   rectangle = Rectangle(width, length)

   if filled == 1:
      rectangle.setFilled(True)
   else:
      rectangle.setFilled(False)
   rectangle.setColor(color)

   print(rectangle)
   print()
   print("Area of rectangle:" + str(rectangle.getArea()))
   print("Perimeter of rectangle:" + str(rectangle.getPerimeter()))
main()

SAMPLE output screenshot:

$ python TestRectangle.py Type 1 for filled and 0 for not filled: 1 Type the rectangle color:red Enter the width: 3 Enter the

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