Code:
#include<iostream>
using namespace std;
class CustomDressInvoice{
public:
int designTime;
int designRate;
int sewingTime;
int sewingRate;
int materialsCost;
CustomDressInvoice(){
designTime=0;
}
CustomDressInvoice(int
designTim){
designTime=designTim;
}
void setDesignTime(int
designTim){
designTime=designTim;
}
void setDesignRate(int
designRat){
designRate=designRat;
}
void setSewingTime(int
sewingTim){
sewingTime=sewingTim;
}
void setSewingRate(int
sewingRat){
sewingRate=sewingRat;
}
void setMaterialsCost(int
materialsCost){
materialsCost=materialsCost;
}
int getDesignTime(){
return
designTime;
}
int getdesignRate(){
return
designRate;
}
int getsewingTime(){
return
sewingTime;
}
int getsewingRate(){
return
sewingRate;
}
int getmaterialsCost(){
return
materialsCost;
}
int getInvoiceAmount(){
int
invoice;
invoice=designTime*designRate;
invoice=invoice+(sewingTime*sewingRate);
invoice=invoice+materialsCost;
return
invoice;
}
};
int main(){
CustomDressInvoice a; //first object
int dt,dr,st,sr,mc;
cout<<"Enter design time 1: ";
cin>>dt;
a.setDesignTime(dt);
cout<<"Enter design rate 1: ";
cin>>dr;
a.setDesignRate(dr);
cout<<"Enter sewing time 1: ";
cin>>st;
a.setSewingTime(st);
cout<<"Enter sewing Rate 1: ";
cin>>sr;
a.setSewingRate(sr);
cout<<"Enter materials cost 1: ";
cin>>mc;
a.setMaterialsCost(mc);
cout<<endl<<"Invoice amount is
"<<a.getInvoiceAmount()<<endl<<endl;
cout<<"Enter design time 2: ";
cin>>dt;
CustomDressInvoice b(dt); //second
object
cout<<"Enter design rate 2: ";
cin>>dr;
b.setDesignRate(dr);
cout<<"Enter sewing time 2: ";
cin>>st;
b.setSewingTime(st);
cout<<"Enter sewing Rate 2: ";
cin>>sr;
b.setSewingRate(sr);
cout<<"Enter materials cost 2: ";
cin>>mc;
b.setMaterialsCost(mc);
cout<<endl<<"Invoice amount is
"<<b.getInvoiceAmount()<<endl<<endl;
}
Output:
OBJECT ORIENTED PROGRAMMING C++ B- The programming section has 2 parts: Part 1 - Create a...
Java - Object Oriented Programming
From the game slither.io
Identify objects that you can see on the
picture.
Pick one object from part a. Create a class
(Java code) for that object which contain data member,
method and constructor. Implement the class inside main
function by creating that object.
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Use C++ to implement a program uses objected oriented programming to calculate the area of a rectangle. The program should create a Rectangle class that has the following attributes and member functions: Attributes: width and length Member functions: setWidth(), setLength(), getWidth() , getLength(), getArea() Where width and length are the respect width and length of a Rectangle class. The setWidth() and setLength() member function should set the length and width, the getWidth(), getLenght(), and getArea() member function should get the...
Use DevC++ to implement a program uses objected oriented programming to calculate the area of a rectangle. The program should create a Rectangle class that has the following attributes and member functions: Attributes: width and length Member functions: setWidth(), setLength(), getWidth() , getLength(), getArea() Where width and length are the respect width and length of a Rectangle class. The setWidth() and setLength() member function should set the length and width, the getWidth(), getLenght(), and getArea() member function should get the...
It must be C++
Chapter 13 Programming Challenge 2: Employee Class.
See instruction: Chapter 13 Programming Challenge 2 Employee
Class.pdf
Program Template:
// Chapter 13, Programming Challenge 2: Employee Class
#include <iostream>
#include <string>
using namespace std;
// Employee Class Declaration
class Employee
{
private:
string name; // Employee's name
int idNumber; // ID number
string department; // Department name
string position; // Employee's position
public:
// TODO: Constructors
// TODO: Accessors
// TODO: Mutators
};
// Constructor #1
Employee::Employee(string...
Write a program to create a set operation calculator applying object oriented programming principles discussed in the class so far. The set operation calculator need to be enclosed inside one class with different methods responsible for performing the different operations listed below. When the constructor (def __init__() ) is called during object instantiation, two separate objects of this class need to be instantiated two sets S1 and S2. These two set objects can be instantiated from two python lists taken...
Language is C++ Basic principles and theory of structured programming in C++ by implementing the class: Matrix Use these principles and theory to help build and manipulate instances of the class (objects), call member functions Matrix class implementation from the main function file and, in addition, the Matrix class must have its interface(Matrix.h) in a separate file from its implementation (Matrix.cpp). The code in the following files: matrix.h matrix.cpp matrixDriver.h Please use these file names exactly. Summary Create three files...
1) Using the O-O Paradigm create a class in C++ for the object Dog 2) Implement ALL the behaviors (member functions/methods- including any needed constructors, and helper methods ) of the class. 3) Write the necessary Client/Application/User program The Client program should do the following: a) create at least 4 objects. b) show all the behaviors
Please help with this assignment. Thanks.
1. Write a C++ program containing a class Invoice and a driver program called invoiceDriver.cpp. The class Invoice is used in a hardware store to represent an invoice for an item sold at the store. An invoice class should include the following: A part number of type string A part description of type string A quantity of the item being purchased of type int A price per item of type int A class constructor...
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