8.14 Comparing Investment Criteria Wii Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game either as a traditional board game or as an interactive DVD, but not both. Consider the following cash flows of the two mutually exclusive projects for the company. Assume the discount rate for both projects is 10 percent. Main Page Year Board Game DVD 0 $(950.00) $(2,100.00) 1 $700.00 $1,500.00 2 $550.00 $1,050.00 3 $130.00 $450.00 Discount Rate Payback NPV IRR "a. Based on the payback period rule, which project should be chosen? b. Based on the NPV, which project should be chosen? c. Based on the IRR, which project should be chosen?"
1.
Board Game
Payback=1+(950-700)/550=1.454545455
DVD
Payback=1+(2100-1500)/1050=1.571428571
Choose Board Game
2.
Board Game
NPV=-950+700/1.1+550/1.1^2+130/1.1^3=238.580015
DVD
NPV=-2100+1500/1.1+1050/1.1^2+450/1.1^3=469.4966191
Choose DVD
3.
Board Game
IRR:
0=-950+700/(1+IRR)+550/(1+IRR)^2+130/(1+IRR)^3
IRR=27.5065%
DVD
IRR:
0=-2100+1500/(1+IRR)+1050/(1+IRR)^2+450/(1+IRR)^3
IRR=25.0928%
Choose Board Game
8.14 Comparing Investment Criteria Wii Brothers, a game manufacturer, has a new idea for an adventure...
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Problem 5-14 Comparing Investment Criteria Wii Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game either as a traditional board game or as an interactive DVD, but not both. Consider the following cash flows of the two mutually exclusive projects for the company. Assume the discount rate is 9 percent. Year Board Game DVD 0 -$1,300 32,900 7101,850 1,050 1,590 230 900 WN - O a. What is the payback period for...
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Problem 5-14 Comparing Investment Criteria Wii Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game either as a traditional board game or as an interactive DVD, but not both. Consider the following cash flows of the two mutually exclusive projects for the company. Assume the discount rate is 11 percent. Year Board Game DVD 0 $1,650 $3,600 2,200 1,400 1,660 300 1,250 780 WN- a. What is the payback period for each...
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Wii Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game either as a traditional board game or as an interactive DVD, but not both. Consider the following cash flows of the two mutually exclusive projects for the company. Assume the discount rate is 9 percent. Year Board Game DVD 0 –$ 1,550 –$ 3,400 1 760 2,100 2 1,300 1,640 3 280 1,150 a. What is the payback period for...
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Mario Brothers, a game manufacturer, has a new idea for an adventure game. It can either market the game as a traditional board game or as an interactive DVD, but not both. Consider the following cash flows of the two mutually exclusive projects. Assume the discount rate for both projects is 12 percent. Year DVD -$3,700 2,250 1,670 1,300 Board Game -$1,700 1 790 1,450 2 310 a. What is the payback period for each project? (Do not round intermediate...
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