There are various formulas that will generate Pythagorean triples. Use the specified formula and specified values...
Please use only C language and NOT C++ or Java You are now allowed to use the following • for loops • math.h and pow() function • formatting float and double numbers • switch statements • getchar() function • ASCII chart • do…while loops • break and continue statements • Logical AND (&&), logical OR (||), logical NOT (!) operators Pythagorean triples are three positive integer numbers a, b, c that form the sides of a right triangle, such that...
C code. Write a program to find all the triangles with integer side lengths and a user specified perimeter. Perimeter is the sum of all the sides of the triangle. Integers a, b and c form a triangle if the sum of the lengths of any two sides is greater than the third side. Your program should find all the triples a, b and c where a + b + c is user specified perimeter value. Print each triple only...
Please write a JAVA program according to following requirement. Thanks Part 2 -Arrays We can use the Math.random method to generate random integers. For example, Math.random () generates a random integer greater than or equal to 0 and less than 1. The expression Math. random) 6generates random numbers between 0 and 5, simulating the throw of a die. In this lab assignment, you will use an array to test whether the random generator is fair; that is, whether each possible...
Write the java program: A right triangle can have sides whose lengths are all integers. The set of three integer values for the length of the sides of a triangle is called a Pythagorean triple. The length of the three sides must satisfy the relationship that the sum of the squares of the sides is equal to the square of the hypotenuse. Write a Java application that prompts the user for an integer that represents the largest side value and...
PYTHON Write a program for playing a game with the computer. First, generate a random integer in the range of 6 through 9. This will be the computer’s pick. Then generate three random integers for the human player. These random integers are in the range of 1 through 10. If any of these three random integers is greater than the computer’s pick, the human player wins the game. Otherwise, the human player loses. You must use a for loop to...
in java Account that contains: balance: double data field date: Date data field. Use Date class from the java.util package accountNumber: long data field. You should generate this value randomly. The account number should be 9 digits long. You can you random method from java Math class. annuallnterestRate: double data field. customer: Customer data field. This is the other class that you will have to design. See description below. The accessor and mutator methods for balance, annuallnterestRate, date, and customer....
In java code: Write a Temperature class that has two private instance variables: • degrees: a double that holds the temperature value • scale: a character either ‘C’ for Celsius or ‘F’ for Fahrenheit (either in uppercase or lowercase) The class should have (1) four constructor methods: one for each instance variable (assume zero degrees if no value is specified and assume Celsius if no scale is specified), one with two parameters for the two instance variables, and a no-argument...
For this assignment, write a program that will generate random numbers in the range of 50-100 and count how many fall into particular ranges. Processing: The program should first seed the random number generator. This is done one time in the program. Use srand(0). Next, generate and display a series of 10 random numbers between 50 and 100. There are several ways to ensure that a random number falls between 50 and 100. One possibility is to use the following...
TRY IT 1.11 You are going to use the random number generator to generate different types of samples from the data. This table displays six sets of quiz scores (each quiz counts 10 points for an elementary statistics class #1 #2 #3 34 #5 #6 5 7 10 9 8 10 5 9 8 7 6 9 10 8 6 7 9 9 10 10 9 8 9 7 8 9 5 7 4 9 9 9 10 8 7...
DO NOT USE ANY EXTERNAL LIBRARIES BESIDES BUILT IN JAVA LIBRARIES! KEEP IT SIMPLE!!! Provided Code: import java.util.Scanner; public class OddAndEven{ /* PART 1: Create a nonstatic method that takes in an int number quantity (n) and returns a returns a String of numbers from 0 to n (inclusive) as the example above demonstrates. Call this quantityToString. In this method you should check that n is between 0(inclusive) and 100(inclusive). If n is outside these boundaries return and empty...