Answer
Option C ) stack, n , value
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Question 5 (1 point) Suppose you were debugging the following C code. Which of the following...
Suppose you were debugging the push() function of your program. Which of the following variables would be accessible to the debugger before the function is called? static struct node *stack; static struct node *new_node() { int size = sizeof(struct node); return malloc(size); void push(void *value) { struct node *n = new_node(); n->value = value; n->next = stack; stack = n; return malloc(size); void push (void *value) { struct node *n = new_node(); n->value = value; n->next = stack; stack =...
Question 4 (1 point) Consider the following piece of C code. What can be said about the pop() function in this piece of code only? struct node { struct node *next; void *value; }; static struct node *stack; void * pop() { void * value = stack->value; void * pop() { void * value = stack->value; free (stack); stack = stack->next; return value; } void push (void *value) { struct node *node = malloc(sizeof(struct node)); node->value = value; node->next =...
Need help. write a C program stack-ptr.c that implements a stack using a link list. Below is a skeleton code to start with.Jjust edit to make thread friendly. examplpe: push(5, &top); push(10, &top); push(15, &top); int value = pop(&top); value = pop(&top); value = pop(&top); this program currently has a race condition. use Pthread mutex locks to fix the race conditions. test you now thread safe stack by creating 200 concurrent threads in main() that push and pop values. -use...
Using C, I need help debugging this program. I have a few error messages that I'm not sure how to fix. Here is the code I have: /* * C Program to Print a Linked List in Reverse Order */ #include <stdio.h> #include <stdlib.h> struct node { int num; struct node *next; }; int main() { struct node *p = NULL; struct node_occur *head = NULL; int n; printf("Enter data into the list\n"); create(&p); printf("Displaying the nodes in the list:\n");...
Would u help me fixing this CODE With Debugging Code with GDB #include <stdio.h> #include <stdlib.h> #define SIZE (10) typedef struct _debugLab { int i; char c; } debugLab; // Prototypes void PrintUsage(char *); void DebugOption1(void); void DebugOption2(void); int main(int argc, char **argv) { int option = 0; if (argc == 1) { PrintUsage(argv[0]); exit(0); } option = atoi(argv[1]); if (option == 1) { DebugOption1(); } else if (option == 2) { DebugOption2(); } else { PrintUsage(argv[0]); exit(0); } }...
Question 1 Consider the following program fragment that defines a self-referential class: #include <stdlib.h> #include <stdio.h> struct node_int; typedef struct node int *node; struct node_int void *data; node next; typedef struct list_int (node first;} *list; void main(int argc, char *argv[]) list shopping, t; node n; int x=25; shopping=(list) malloc(sizeof(struct list_int)); n= (node) malloc(sizeof(struct node_int)); n->data=shopping; n->next=NULL; shopping->first=n; t=(list) (shopping->first->data); // ***** t->first=NULL; // ***** n->data=&x; printf("%d\n", *((int *) (shopping->first->data))); a What will be displayed on the screen if the above...
Modify the below code to fit the above requirements:
struct node
{
char data;
struct node *next;
struct node *previous;
} *front, *MyNode, *rear, *MyPointer, *anchor *Valuenode ;
typedef struct node node;
int Push(char input)
{
if(IsFull()==1)
{
printf("The queue is full. Enter the ‘^’ character to
stop.\n");
return -1;
}
else if (IsFull()==-1)
{
node *MyNode=(node*)malloc(sizeof(node));
MyNode->data=input;
rear->next=MyNode;
MyNode->previous=rear;
MyPointer=rear=MyNode;
return 1;
}
else
{
node *MyNode=(node*)malloc(sizeof(node));
node *anchor=(node*)malloc(sizeof(node));
MyNode->data=input;
MyPointer=rear=front=MyNode;
MyNode->previous=NULL;
MyNode->next=NULL;
anchor->next=MyNode;
return 0;
}
}
char...
1. static int function(int n){ return n * function(n + 1); } If you call the method function(2), the expected output is 3. True False 2. public void push(int new_data) { Node new_Node = new Node(new_data); new_Node.next = head; new_Node.prev = null; if (head != null) head.prev = new_Node; head = new_Node; } The code snippet depicts stack implementation True False 3. A ________ list is a linked data structure that consists of a set of sequentially linked records called...
Can you help with this C programming question. I have provided
the skeleton code below along with the Stack/Data/Process Class for
you to see/reference. Along with the Stack/Data type
definition.
**SKELTON CODE**
#include
#include
#include
Stack* concat_stack(Stack *s1, Stack *s2) {
//your code here
return NULL;
}
**STACK CLASS FOR YOU TO REFERENCE**
#include
#include
#include
#include
Stack* create_stack(int stack_capacity) {
Stack *s = (Stack*) malloc(sizeof(Stack));
if (stack_capacity < 1) {
fprintf(stderr, "Error(create_stack): invalid capacity, set to
10\n");
s->capacity =...
how do I change my code to generic form *********************************************************************** public class UnboundedStackQueue { //question#3 } class Stack { Node head; int size; Stack() //default constructor { this.head=null; this.size=0; } //Input = data //Output = void (just adds value to list) // method pushes elements on stack // time: O(1) // space: O(1) public void push(int data) { Node node=new Node(data); node.next=head; head=node; size++; } //Input = none //Output = top of stack // method pops value from top of...