//copy the code and run it
//comments are provided within the code
//Note: if have any problem in understanding then feel free
to
//comment in the comment section
// Fill in your own header comment
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
// Constants to be used.
// Passing score
#define SCORE 70
// Symbolic constants for true and false.
#define FALSE 0
#define TRUE 1
// Function prototypes - do not change these
void set_stats(int * d_strength, int * d_intel, int *
d_agil);
void print_stats(int strength, int intelligence, int agility, char
name[]);
int menu();
int weather();
int train_strength(int weather, char name[]);
int train_intelligence(int weather, char name[]);
int train_agility(int weather, char name[]);
int obstacle_course(int weather, int strength, int intel, int
agility);
void end_message(int completed, char name[]);
// Main function
int main() {
int num_day, ans, weather_value, score = 0, completed =
FALSE;
int dragon_strength, dragon_intelligence, dragon_agility;
char name[20], answer[4];
srand(time(0));
printf("Welcome to Dragon Training!\n");
printf("You've been assigned a new dragon! Would you like to give
it a name? (yes/no)\n");
scanf("%s", answer);
if(strcmp(answer, "yes") == 0) {
printf("Great! What would like to call your
dragon?\n");
scanf("%s", name);
}
else
strcpy(name, "your dragon");
printf("\nTo complete training, %s must finish the final \nobstacle course with a score of 70 or better.\n", name);
printf("\nYou may attempt the obstacle course at any time, \nbut you must finish within 10 days.\n");
printf("\nBetter get started!\n");
set_stats(&dragon_strength, &dragon_intelligence,
&dragon_agility);
for (num_day = 1; num_day <= 10; num_day++) {
printf("\nIt is Day #%d.\n", num_day);
print_stats(dragon_strength,
dragon_intelligence, dragon_agility,name);
weather_value = weather();
ans = menu();
switch(ans) {
case
1:dragon_strength += train_strength(weather_value, name);
break;
case
2:dragon_intelligence +=
train_intelligence(weather_value,name);
break;
case
3:dragon_agility += train_agility(weather_value, name);
break;
case
4:score = obstacle_course(weather_value,
dragon_strength,dragon_intelligence, dragon_agility);
printf("%s
scored a %d on their obstacle course run!\n",
name,
score);
break;
}
if(score >= SCORE) {
completed = TRUE;
break;
}
}
end_message(completed, name);
return 0;
}
// Pre-conditions: d_strength, d_intel, and d_agil are pointers
to variables that store
//the dragon's strength, intelligence, and agility
statistics.
// Post-condition: Each of the dragon's statistics are set to a
pseudorandom
//initial value.
//What to do in this function: Set each of the dragon's values to
a
//pseudorandom initial value.
//Strength should be a random value from 0-99. Then add 5 to make
sure the
// dragon has at least 5 strength.
// Intellect should be a random value from 1-10.
// Agility should be a random value from 0-19. Then add 2 to make
sure the
// dragon has at least 2 agility.
void set_stats(int * d_strength, int * d_intel, int * d_agil)
{
*d_strength =(int)(rand()%100 + 5);
*d_intel = (int)(rand()%10+1);
*d_agil = (int)(rand()%20+2);
}
// Pre-conditions: There are no parameters for this
function.
// Post-condition: The user is presented with a menu and
given
// the opportunity to respond. If they respond with
// a valid menu option, return the user's choice.
// What to do in this function: Prompt the user with the menu
and
// read in their response. If their answer is less than 1 or
greater
// than 4, continue to prompt them until they provide a valid
answer.
// Then, return their answer.
int menu() {
int ch;
do{
//ch will store the choice
printf("What would you like to do today?\n");
printf("1-Train strength\n");
printf("2-Train knowkedge\n");
printf("3-Train agility\n");
printf("4-Attempt the obstacle_course\n");
scanf("%d",&ch);
}while(ch<1 || ch>4);
return ch;
}
// Pre-condition: None
// Post-condition: The weather report for the day is printed and
the
// corresponding weather status in between 1 and 5,
// inclusive, is returned.
int weather() {
// Get the weather status value.
int retval = rand()%5 + 1;
printf("\nHere is today's weather forecast:\n");
// Print out the appropriate forecast for that status.\n");
if (retval == 1)
printf("It is cloudy with a high chance of rain.\n");
else if (retval == 2)
printf("It is partly cloudy and windy.\n");
else if (retval == 3)
printf("It is partly sunny with low humidity.\n");
else if (retval == 4)
printf("It is warm and sunny with medium winds.\n");
else
printf("It's a perfect beach day. Sunny and hot!\n");
printf("\n");
return retval; // Return this status value.
}
// Pre-condition: strength, intelligence, agility, and name are
variables
//that represent the name of the dragon and it's stats
// Post-condition: A listing of the dragon's stats are
printed
// What to do with this function: This is fairly self-explanatory
from the
// pre and post conditions. Look to the sample given in the
assignment for
// the format.
void print_stats(int strength, int intelligence, int agility,
char name[])
{
printf("Here are %s current stats:\n",name );
printf("\tStrength:%d\n",strength );
printf("\tIntelligence:%d\n",intelligence);
printf("\tAgility:%d\n",agility);
}
// Pre-condition: weather is an integer from 1-5 that represents
the
// current day's forecast. name is the dragon's name.
// Post-condition: A day's strength taining is carried out. The
current
// gain in strength is printed and returned.
// What to do with this function: First, determine the maximum
possible
// gain in strength by mutliplying the weather by 3 and adding
5.
// If the maximum possible gain is less than 10, set it to
10.
// Then, determine the actual gain by generation a
psuedorandom
// number between 1 and the maximum gain.
// Print the amount of strength gained according to the sample
run,
// and return that value
int train_strength(int weather, char name[]) {
//max strength gain using above function
int max_strength_gain = (weather*3)+5;
if(max_strength_gain<10)max_strength_gain=10;
int actual_gain = rand()%max_strength_gain+1;
printf("After training hard, %s gained %d
strength!\n",name,actual_gain );
return actual_gain;
}
// Pre-condition: weather is an integer from 1-5 that represents
the
// current day's forecast. name is the dragon's name.
// Post-condition: A day's knowkedge taining is carried out. The
current
// gain in knwoledge is printed and returned.
// What to do with this function: First, determine the maximum
possible
// gain in knowledge by dividing 15 by the weather and adding
5.
// If the maximum possible gain is less than 10, set it to
10.
// Then, determine the actual gain by generation a
psuedorandom
// number between 1 and the maximum gain.
// Print the amount of intellect gained according to the sample
run,
// and return that value
int train_intelligence(int weather, char name[]) {
//max knowledge gain using above function
int max_knowledge_gain = (15/weather) + 5;
if(max_knowledge_gain<10)max_knowledge_gain=10;
int actual_gain = rand()%max_knowledge_gain+1;
printf("After hitting the books, %s gained %d
intellect!\n",name,actual_gain );
return actual_gain;
}
// Pre-condition: weather is an integer from 1-5 that represents
the
// current day's forecast. name is the dragon's name.
// Post-condition: A day's agility taining is carried out. The
current
// gain in agility is printed and returned.
//
// What to do with this function: First, determine the maximum
possible
// gain in agility using the following function: 13 + weather%5
+(weather+4)%5
// Then, determine the actual gain by generation a
psuedorandom
// number between 1 and the maximum gain.
// Print the amount of agility gained according to the sample
run,
// and return that value
int train_agility(int weather, char name[]) {
//max agility using above function
int max_agility_gain = 13 + weather%5 +(weather+4)%5;
int actual_gain = rand()%max_agility_gain+1;
printf("After running sprints, %s gained %d
agility!\n",name,actual_gain );
return actual_gain;
}
// Pre-condition: weather is an integer from 1-5 that represents
the
// current day's forecast. strength, intel, and agility
// are variables representing the dragon's stats
// Post-condition: A day's obstacle course is run and a score for
the
// run is returned.
int obstacle_course(int weather, int strength, int intel, int
agility){
return 10 + 2*weather + strength/4 + intel + agility/2;
}
// Pre-condition: completed is an integer that represents either
TRUE or FALSE
//
name is the dragon's name.
// Post-condition: The user's overall result is printed out.
// What to do with this function: See if the dragon completed the
obstacle
// course. Print the appropriate response according to the sample
run.
void end_message(int completed, char name[]) {
if(completed==1){
printf("Congratulations! %s completed their
training!\n",name );
}else
printf("Sorry %s your training is not
completed!\n",name );
}
code image is:
output of sample1:
output sample2:
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