Question

help can't display the cardds Problem Description: Write a program that displays three cards randomly selected...

help can't display the cardds Problem Description: Write a program that displays three cards randomly selected from a deck of 52, as shown in the Fig.1 below. The card image files are named 1.png, 2.png, ..., 52.png and stored in the image/card directory. All three cards are distinct and selected randomly. The image icons used in the exercises can be obtained from the book source code www.cs.armstrong.edu/liang/intro10e/book.zip file under the image folder (i.e., image/card/1.png) Fig. 1 Hint: You can select random cards by storing the numbers 1-52 to an array list, perform a random shuffle introduced in Section 11.12 and use the first three numbers in the array list as the file names for the image.

0 0
Add a comment Improve this question Transcribed image text
Answer #1

import matplotlib.pyplot as plt
import random
cards = [i for i in range(1,53)]
random.shuffle(cards)
print cards
img1 = imread('image/card/'+cards[0]+'.png')
img2 = imread('image/card/'+cards[1]+'.png')
img3 = imread('image/card/'+cards[2]+'.png')
plt.close('all')
plt.subplot(2,2,1)
imshow(img1)
plt.subplot(2,2,2)
imshow(img2)
plt.subplot(2,2,3)
imshow(img3)
plt.show()

Add a comment
Know the answer?
Add Answer to:
help can't display the cardds Problem Description: Write a program that displays three cards randomly selected...
Your Answer:

Post as a guest

Your Name:

What's your source?

Earn Coins

Coins can be redeemed for fabulous gifts.

Not the answer you're looking for? Ask your own homework help question. Our experts will answer your question WITHIN MINUTES for Free.
Similar Homework Help Questions
  • Three cards are randomly selected without replacement from a deck of 52 cards. The deck of...

    Three cards are randomly selected without replacement from a deck of 52 cards. The deck of cards contains exactly 13 spades. Compute the conditional probability that the first card selected is a spade, given that the second and third cards are spades.

  • 6. Three cards are randomly selected, without replacement, from a deck of 52 playing cards. Any...

    6. Three cards are randomly selected, without replacement, from a deck of 52 playing cards. Any such deck of cards contains exactly 13 spades. Compute the conditional probability that the first card selected is a spade, given that the second and third cards are spades.

  • Deck of Cards Program I need help printing a flush, which is showing the top 5...

    Deck of Cards Program I need help printing a flush, which is showing the top 5 cards of the same suite. Below is the code I already have that answers other objectives, such as dealing the cards, and finding pairs. Towards the end I have attempted printing a flush, but I cannot figure it out. public class Shuffler {    /**    * The number of consecutive shuffle steps to be performed in each call    * to each sorting...

  • NEED HELP TO CREATE A BLACKJACK GAME WITH THE UML DIAGRAM AND PROBLEM SOLVING TO GET...

    NEED HELP TO CREATE A BLACKJACK GAME WITH THE UML DIAGRAM AND PROBLEM SOLVING TO GET CODE TO RUN!! THANKS Extend the DeckofCards and the Card class in the book to implement a card game application such as BlackJack, Texas poker or others. Your game should support multiple players (up to 5 for BlackJack). You must build your game based on the Cards and DeckofCards class from the book. You need to implement the logic of the game. You can...

  • 7.12 (Card Shuffling and Dealing) Modify the program in Fig. 7.24 so that the card-dealing function deals a five-card...

    7.12 (Card Shuffling and Dealing) Modify the program in Fig. 7.24 so that the card-dealing function deals a five-card poker hand. Then write the following additional functions: a) Determine whether the hand contains a pair. b) Determinewhetherthehandcontainstwopairs. c) Determine whether the hand contains three of a kind (e.g., three jacks). d) Determinewhetherthehandcontainsfourofakind(e.g.,fouraces). e) Determine whether the hand contains a flush (i.e., all five cards of the same suit). f) Determine whether the hand contains a straight (i.e., five cards of...

  • Given these three classes: Card, DeckOfCards, and DeckOfCardsTest. Extend the DeckofCards class to implement a BlackJack...

    Given these three classes: Card, DeckOfCards, and DeckOfCardsTest. Extend the DeckofCards class to implement a BlackJack class, which implements a BlackJack game. Please do not use any java applet on the coding. Hint: Use a test class to test above classes. Pulic class Card {    private final String face; // face of card ("Ace", "Deuce", ...)    private final String suit; // suit of card ("Hearts", "Diamonds", ...)    // two-argument constructor initializes card's face and suit    public...

  • C++ Purpose: To practice arrays of records, and stepwise program development. 1. Define a record data...

    C++ Purpose: To practice arrays of records, and stepwise program development. 1. Define a record data type for a single playing card. A playing card has a suit ('H','D','S',or 'C'), and a value (1 through 13). Your record data type should have two fields: a suit field of type char, and a value field of type int. 2. In main(), declare an array with space for 52 records, representing a deck of playing cards. 3. Define a function called initialize()...

  • (Card Shuffling and Dealing) Modify the program below so that the card-dealing function deals a five-card...

    (Card Shuffling and Dealing) Modify the program below so that the card-dealing function deals a five-card poker hand. Then write the following additional functions: a) Determine whether the hand contains two pairs b) Determine whether the hand contains a full house (i.e., three of a kind with pair). c) Determinewhetherthehandcontainsastraight flush (i.e.,fivecardsofconsecutivefacevalues). d) Determine whether the hand contains a flush (i.e., five of the same suit) #include <stdio.h> #include <stdlib.h> #include <time.h> #define SUITS 4 #define FACES 13 #define CARDS...

  • Computer Science 182 Data Structures and Program Design Programming Project #3 – Link List Card Games...

    Computer Science 182 Data Structures and Program Design Programming Project #3 – Link List Card Games One of the nice things about Java is it is very easy to do fun things with graphics. The start code provided here will display a deck of cards on the screen and shuffle them. Your mission, is to start with this code and build a card game. Blackjack, poker solitaire, what ever your heart desires. Blackjack is the easiest. Obviously any program you...

  • This needs to be done in c++11 and be compatible with g++ compiling Project description: Write...

    This needs to be done in c++11 and be compatible with g++ compiling Project description: Write a C++ program to simulate a simple card game between two players. The game proceeds as follows: The 52 cards in a deck of cards are shuffled and each player draws three cards from the top of the deck. Remaining cards are placed in a pile face-down between the two players. Players then select a card from the three in their hand. The player...

ADVERTISEMENT
Free Homework Help App
Download From Google Play
Scan Your Homework
to Get Instant Free Answers
Need Online Homework Help?
Ask a Question
Get Answers For Free
Most questions answered within 3 hours.
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT