34.
b)Rear
new values updated in back of the queue
35.
d)Oldest
first entered value got deleted first
36.
b) circular buffer
37.
b)stack
38.)
c)true
67. nt TickFct BlinkLed (int state) 68. /YARIABLES MUST BE DECLARED STATIC/ 69. /e.g, static int...
must provide the following public interface: public static void insertSort(int [] arr); public static void selectSort(int [] arr); public static void quickSort(int [] arr); public static void mergeSort(int [] arr); The quick sort and merge sort must be implemented by using recursive thinking. So the students may provide the following private static methods: //merge method //merge two sorted portions of given array arr, namely, from start to middle //and from middle + 1 to end into one sorted portion, namely,...
#include <stdio.h> #include <string.h> #include <ctype.h> #include <stdlib.h> int main(void) { /* Type your code here. */ int GetNumOfNonWSCharacters(const char usrStr[]) { int length; int i; int count = 0; char c; length=strlen(usrStr); for (i = 0; i < length; i++) { c=usrStr[i]; if ( c!=' ' ) { count++; } } return count; } int GetNumOfWords(const char usrStr[]) { int counted = 0; // result // state: const char* it = usrStr; int inword = 0; do switch(*it)...
I need help with this method (public static int computer_move(int board[][])) . When I run it and play the compute.The computer enters the 'O' in a location that the user has all ready enter it sometimes. I need to fix it where the computer enters the 'O' in a location the user has not enter the "X' already package tictactoe; import java.util.Scanner; public class TicTacToeGame { static final int EMPTY = 0; static final int NONE = 0; static final...
-can you change the program that I attached to make 3 file songmain.cpp , song.cpp , and song.h -I attached my program and the example out put. -Must use Cstring not string -Use strcpy - use strcpy when you use Cstring: instead of this->name=name .... use strcpy ( this->name, name) - the readdata, printalltasks, printtasksindaterange, complitetasks, addtasks must be in the Taskmain.cpp - I also attached some requirements below as a picture #include <iostream> #include <iomanip> #include <cstring> #include <fstream>...
Overload the output stream operator << and the assignment operator =. Any time cout << task; is used the code should output a task, any time task1 = task2 is copied there must be a deep copy if there are pointers. Use the operators in the following code as suggested above. DO NOT simply overload them! Do so on the following code: //Project 4 Main function #include "functions.h" #include <stdlib.h> #include <stdio.h> //main int main(){ TaskList column("tasks.txt"); char...
The provided code is my solution, stripped of the details needed to make it work. It is not a “good” program. It lives in a single file, does not use classes, and it has those evil global variables. That is by design. I want to to craft code. Use my code as a guide to help you put together the needed parts. #include #include #include // defaults const int MAX_STEPS = 100; // how long do we run the simulation...
Can I get some help with this question for c++ if you can add some comments too to help understand that will be much appreciated. Code: #include <cstdlib> #include <getopt.h> #include <iostream> #include <string> using namespace std; static long comparisons = 0; static long swaps = 0; void swap(int *a, int *b) { // add code here } void selectionSort(int *first, int *last) { // add code here } void insertionSort(int *first, int *last) { // add code here }...
In C++: Please help me correct this code .... All parts with (FIX ME) #include <algorithm> #include <climits> #include <iostream> #include <string> // atoi #include <time.h> #include "CSVparser.hpp" using namespace std; //============================================================================ // Global definitions visible to all methods and classes //============================================================================ const unsigned int DEFAULT_SIZE = 179; // forward declarations double strToDouble(string str, char ch); // define a structure to hold bid information struct Bid { string bidId; // unique identifier string title; string fund; double amount; Bid() {...
I've posted 3 classes after the instruction that were given at start You will implement and test a PriorityQueue class, where the items of the priority queue are stored on a linked list. The material from Ch1 ~ 8 of the textbook can help you tremendously. You can get a lot of good information about implementing this assignment from chapter 8. There are couple notes about this assignment. 1. Using structure Node with a pointer point to Node structure to...
Can somebody help me with this coding the program allow 2 players play tic Tac Toe. however, mine does not take a turn. after player 1 input the tow and column the program eliminated. I want this program run until find a winner. also can somebody add function 1 player vs computer mode as well? Thanks! >>>>>>>>>>>>>Main program >>>>>>>>>>>>>>>>>>>>>>> #include "myheader.h" int main() { const int NUM_ROWS = 3; const int NUM_COLS = 3; // Variables bool again; bool won;...