Artificial Intelligence/ Please answer the following question:
Claude Shannon has suggested an evaluation function heuristic to allow agents in adversarial search/game playing to make decisions in reasonable time.
The evaluation function has to:
1) for the nonterminal states the evaluation function should be strongly correlated with the actual chances of winning
2) All answers are correct
3) the computation must not take too long
4) order the terminal states the same way the true utility function does
Please upvote if you are able to understand this and if there is any query do mention it in the comment section.
The correct option is 1. As in evaluation function heuristics, states which relate more to the goal and the states which are more closer to the goal are considered.
If anything else is required in this or there is any type of query then please mention in the comment section otherwise please upvote.
Artificial Intelligence/ Please answer the following question: Claude Shannon has suggested an evaluation function heuristic to...
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