Using python 3.x to solve this problem.
class EqTri: def __init__(self, length=0.0): self.length = length def getArea(self): return (3**0.5 / 4) * self.length ** 2 def getPerimeter(self): return 3 * self.length def __str__(self): return 'EqTri (Area:' + str(self.getArea()) + ')' def __float__(self): return float(self.getArea()) t = EqTri(5) print('Area = ' + str(t.getArea())) print('Perimeter = ' + str(t.getPerimeter())) print(t) print(float(t))
Using python 3.x to solve this problem. Equilateral Triangle Class EqTri Write a class that has...
(The Triangle class) Design a class named Triangle that extends the GeometricObject class. The Triangle class contains: - Three float data fields named side1, side2, and side3 to denote the three sides of the triangle. - A constructor that creates a triangle with the specified side1, side2, and side3 with default values 1.0. - The accessor methods for all three data fields. - A method named getArea() that returns the area of this triangle. - A method named getPerimeter() that...
Python only please, thanks in advance. Type up the GeometricObject class (code given on the back of the paper). Name this file GeometricObjectClass and store it in the folder you made (xxlab14) 1. Design a class named Rectangle as a subclass of the GeometricObject class. Name the file RectangleClass and place it in the folder. 2. The Rectangle class contains Two float data fields named length and width A constructor that creates a rectangle with the specified fields with default...
Python only please, thanks in advance. Type up the GeometricObject class (code given on the back of the paper). Name this file GeometricObjectClass and store it in the folder you made (xxlab14) 1. Design a class named Rectangle as a subclass of the GeometricObject class. Name the file RectangleClass and place it in the folder. 2. The Rectangle class contains Two float data fields named length and width A constructor that creates a rectangle with the specified fields with default...
C++ The Shape.hcontains the information of the length of an edge. The derived triangle class has the length of the height of the corresponding edge. Use the two values to compute the area of this triangle in getarea member function.Create the instance and output its result in the main function. Triangle.cpp: #include "triangle.h" Triangle ::Triangle() { //default constructor } float Triangle ::getarea() { //compute the area of the shape } void Triangle ::setheight( float h ) { //set the height...
Please include comments in the program .The program must be able to be compiled.Design a class named Triangle that extends GeometricObject. This class contains:* Three double data fields named side1, side2, and side3 with default values 1.0 to denote the three sides of a triangle.* A no-arg constructor that creates a default triangle.* A constructor that creates a triangle with the specified side1, side2, and side3.* The accessor methods for all three data fields.* A method named getArea() that returns...
NEEDS TO BE IN PYTHON: (The Rectangle class) Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains: - Two data fields named width and height. - A constructor that creates a rectangle with the specified width and height. The default values are 1 and 2 for the width and height, respectively. - A method named getArea() that returns the area of this rectangle. - A method named...
Must be in Python 3.6 (please have a screen shot on the code) ex 2.14 : # Enter three points for a triangle x1, y1, x2, y2, x3, y3 = eval(input("Enter three points for a triangle: ")) # Compute the length of the three sides side1 = ((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)) ** 0.5 side2 = ((x1 - x3) * (x1 - x3) + (y1 - y3) * (y1 -...
Within NetBeans, write a Java program for EACH of the following problems. (The Rectangle class) Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains: · Two double data fields named width and height that specify the width and height of the rectangle. The default values are 1 for both width and height. · A no-arg constructor that creates a default rectangle. · A constructor that creates a...
java language Problem 3: Shape (10 points) (Software Design) Create an abstract class that represents a Shape and contains abstract method: area and perimeter. Create concrete classes: Circle, Rectangle, Triangle which extend the Shape class and implements the abstract methods. A circle has a radius, a rectangle has width and height, and a triangle has three sides. Software Architecture: The Shape class is the abstract super class and must be instantiated by one of its concrete subclasses: Circle, Rectangle, or...
JAVA design a class named Rectangle to represent a rectangle. The class contains: A method named getPerimeter() that returns the perimeter. Two double data fields named width and height that specify the width and height of the rectangle. The default values are 1 for both width and height. A no-arg constructor that creates a default rectangle. A constructor that creates a rectangle with the specified width and height. A method named getArea() that returns the area of this rectangle. design...