What is problem-solving? What is computational solving? (definition) And what is the different steps of it?
What is the prototype in computer science? (output type, input type) (definition)
Part A:
What is Problem-solving?
ANS: Problem is an art of providing a solution, By
analyzing the problem,
determining the root cause of the problem
Looking for alternate solutions
Trying to optimize the solution
What is Computational Solving?
Computational Solving is the process of providing a solution to the problem in a systematic approach, such that the solution can be carried out on a computer.
There are basically 4 steps for computational problem solving namely:
Decomposition: It is breaking a problem into smaller subproblems that can be easily solved.
Patter-recognition: it is looking for some types of patterns while solving a problem
Abstraction: it is the process of removing irrelevant information and focussing on an important part of the problem.
Algorithm: It is the final step in which we develop a step-by-step solution to solve a problem on the computer.
Part B:
What are the different prototypes in computer science?
ANS: Basically a prototype in lame man terms is an incomplete design of a model that just contains the basic structure of the model.
Similarly in computer science, we have function prototypes that take some input parameters and return an output.
The function parameter informs the compiler about the type of inputs the functions is taking, and the type of output it’s returning.
It is done so that the compiler can cross-check their function input parameter a data type before calling the actual program.
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