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Java Programming assignment. 1. Create a class called Square that takes a width parameter in the...

Java Programming assignment.

1. Create a class called Square that takes a width parameter in the constructor. The Square class should have a draw() method that will draw the square on the screen. Create a class called TestSquare that will take width from the user, create an object of Square, and invoke the draw() method on the square object.
Below is a UML diagram for the Square and Rectangle class:


3. Create a zip file that contains your Java programs. Include a screenshot of each program execution. You can either paste the screenshot into a Word document or simply paste it into the Comments field when submitting your homework. A sample screenshot of running my programs is attached below:

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Answer #1

class Square {
   private int side;

   public Square(int aSide) {
       super();
       side = aSide;
   }

   public void draw() {
       for (int i = 0; i < side; i++) {
           for (int j = 0; j < side; j++)
               System.out.print("* ");
           System.out.println();
       }
   }
}

public class TestSquare {
   public static void main(String[] args) {
       Square s = new Square(5);
       s.draw();
   }
}

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