Question

Please help me create a CLASS DIAGRAM for this code: import pygame from pygame.sprite import Sprite...

Please help me create a CLASS DIAGRAM for this code:

import pygame
from pygame.sprite import Sprite

class Bullet(Sprite):
"""A class to manage bullets fired from the ship."""
  
def __init__(self, ai_settings, screen, ship):
"""Create a bullet object at the arrows's current position"""
super().__init__()
self.screen = screen
  
#create a cullet rect at (0,0) and then set correct position
self.rect = pygame.Rect(0, 0, ai_settings.bullet_width,ai_settings.bullet_height)
self.rect.centerx = ship.rect.centerx
self.rect.top = ship.rect.top
#store that bullets position as a decimal val
self.y = float(self.rect.y)
  
self.color = ai_settings.bullet_color
self.speed_factor = ai_settings.bullet_speed_factor

def update(self):
"""move the bullet up the screen"""
#update the decimal position of the bullet
self.y -= self.speed_factor
#update the rect position
self.rect.y = self.y
  
def draw_bullet(self):
"""draw the bullet to the screen"""
pygame.draw.rect(self.screen, self.color, self.rect)

0 0
Add a comment Improve this question Transcribed image text
Answer #1

Explanation:

The class Bullet extends the Sprite class which is base class for game objects. Hence class diagram should also describe Sprite class

Add a comment
Know the answer?
Add Answer to:
Please help me create a CLASS DIAGRAM for this code: import pygame from pygame.sprite import Sprite...
Your Answer:

Post as a guest

Your Name:

What's your source?

Earn Coins

Coins can be redeemed for fabulous gifts.

Not the answer you're looking for? Ask your own homework help question. Our experts will answer your question WITHIN MINUTES for Free.
Similar Homework Help Questions
  • Python only please, thanks in advance. Type up the GeometricObject class (code given on the back...

    Python only please, thanks in advance. Type up the GeometricObject class (code given on the back of the paper). Name this file GeometricObjectClass and store it in the folder you made (xxlab14) 1. Design a class named Rectangle as a subclass of the GeometricObject class. Name the file RectangleClass and place it in the folder. 2. The Rectangle class contains Two float data fields named length and width A constructor that creates a rectangle with the specified fields with default...

  • Type up the GeometricObject class (code given on the back of the paper). Name this file Geometric...

    Python only please, thanks in advance. Type up the GeometricObject class (code given on the back of the paper). Name this file GeometricObjectClass and store it in the folder you made (xxlab14) 1. Design a class named Rectangle as a subclass of the GeometricObject class. Name the file RectangleClass and place it in the folder. 2. The Rectangle class contains Two float data fields named length and width A constructor that creates a rectangle with the specified fields with default...

  • 11p Python Language Read the following code for oofraction. import oofraction class OOFraction: def main(): fl...

    11p Python Language Read the following code for oofraction. import oofraction class OOFraction: def main(): fl = oofraction.o0Fraction( 2, 5) f2 = oofraction.o0Fraction ( 1, 3) f3 = f1 + f2 print (str(3)) main() def __init__(self, Num, Den): self.mNum = Num self.mDen = Den return def_add_(self,other): num = self.mNumother.mDen + other.mNum*self.mDen den = self.mDen*other.mDen f = OOFraction(num,den) return f 1. Write the output below. def_str_(self): s = str( self.mNum )+"/" + str( self.mDen) returns 2. Write a class called wholeNum...

  • ## python oop creating a large number of instances ## im trying to create a large...

    ## python oop creating a large number of instances ## im trying to create a large number of instances for a class. could you show me a way to make it work import math import random class soldiers: def __init__(self,x,y): self.x = x self.y = y def get_target(self,x,y,number_red_soldiers,number_blue_soldiers): pass # self.target = def aiming_angle(self,x,y,target,enemy_x,enemy_y): dy = self.y-enemy_y[target] dx = self.x-enemy_x[target] angle =math.atan(dy/dx) a = 0 number_blue_soldiers= 10 number_red_soldiers = 10 for i in range(number_blue_soldiers): blue_x = random.randint(0,100,10) blue_y = random.randint(0,100,10)...

  • Using the following code: store.py from abc import ABC,abstractmethod class Store(ABC): #creating a abstract class name=''...

    Using the following code: store.py from abc import ABC,abstractmethod class Store(ABC): #creating a abstract class name='' #declaring attributes in class address='' status='' sales_tax_percentage=0.0 def __init__(self,name,address,status,sales_tax_percentage): #init method to initialize the class attributes self.name=name self.address=address self.status=status self.sales_tax_percentage=sales_tax_percentage def get_name(self): #Getter and setter methods for variables return self.name def set_name(self,name): self.name=name def get_address(self): return self.address def set_address(self,address): self.address=address def set_status(self,status): self.status=status def get_status(self): return self.status def set_sales_tax_percentage(self,sales_tax_percentage): self.sales_tax_percentage=sales_tax_percentage def get_sales_tax_percentage(self): return self.sales_tax_percentage def is_store_open(self): #check store status or availability if self.status=="open": #Return...

  • 9p This is for Python I need help. Pet #pet.py mName mAge class Pet: + __init__(name,...

    9p This is for Python I need help. Pet #pet.py mName mAge class Pet: + __init__(name, age) + getName + getAge0 def init (self, name, age): self.mName = name self.mAge = age Dog Cat def getName(self): return self.mName mSize mColor + __init__(name, age,size) + getSize() + momCommento + getDog Years() +_init__(name, age,color) + getColor + pretty Factor + getCatYears def getAge(self): return self.mAge #dog.py import pet #cat.py import pet class Dog (pet. Pet): class Cat (pet. Pet): def init (self,...

  • (Please help me with Coding in Python3) AVLTree complete the following implementation of the balanced (AVL)...

    (Please help me with Coding in Python3) AVLTree complete the following implementation of the balanced (AVL) binary search tree. Note that you should not be implementing the map-based API described in the plain (unbalanced) BSTree notebook — i.e., nodes in the AVLTree will only contain a single value. class AVLTree: class Node: def __init__(self, val, left=None, right=None): self.val = val self.left = left self.right = right def rotate_right(self): n = self.left self.val, n.val = n.val, self.val self.left, n.left, self.right, n.right...

  • from collections import defaultdict    # This class represents a directed graph using # adjacency list...

    from collections import defaultdict    # This class represents a directed graph using # adjacency list representation class Graph:        # Constructor     def __init__(self):            # default dictionary to store graph         self.graph = defaultdict(list)        # function to add an edge to graph     def addEdge(self,u,v):         self.graph[u].append(v)        # Function to print a BFS of graph     def BFS(self, s):            # Mark all the vertices as not visited         visited = [False] * (len(self.graph))            # Create a queue for BFS         queue...

  • Here is my code for minesweeper in python and it has something wrong. Could you please help me to fix it? import tkinter as tk import random class Minesweeper: def __init__(self): self.main = tk.Tk()...

    Here is my code for minesweeper in python and it has something wrong. Could you please help me to fix it? import tkinter as tk import random class Minesweeper: def __init__(self): self.main = tk.Tk() self.main.title("mine sweeper") self.define_widgets() self.mines = random.sample( [(i,j) for i in range(25) for j in range(50) ],self.CustomizeNumberOfMines()) print(self.mines) self.main.mainloop() self.CustomizeNumberOfMines() def define_widgets(self): """ Define a canvas object, populate it with squares and possible texts """ self.canvas = tk.Canvas(self.main, width = 1002, height=502, bg="#f0f0f0") self.canvas.grid(row=0, column=0) self.boxes =...

  • Task 2: SecretWord class: Download and save a copy of LinkedLists.py (found at the bottom of...

    Task 2: SecretWord class: Download and save a copy of LinkedLists.py (found at the bottom of this assignment page on eClass). In this file, you have been given the complete code for a LinkedList class. Familiarize yourself with this class, noticing that it uses the Node class from Task 1 and is almost identical to the SLinkedList class given in the lectures. However, it also has a complete insert(pos, item) method (which should be similar to the insert method you...

ADVERTISEMENT
Free Homework Help App
Download From Google Play
Scan Your Homework
to Get Instant Free Answers
Need Online Homework Help?
Ask a Question
Get Answers For Free
Most questions answered within 3 hours.
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT