Problem

One way to place a character on a bitmapped screen is to use bitbit from a font table. Ass...

One way to place a character on a bitmapped screen is to use bitbit from a font table. Assume that a particular font uses characters that are 16 × 24 pixels in true RGB color.

a) How much font table space does each character take?


(b) If copying a byte lakes 100 nsec, including overhead, what is the output rate to the screen in characters/sec?

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