U.S. Social Gaming Social gaming revenues (via the Internet) in billions of dollars from 2010 to 2015 are projected to be modeled by R(x) = 0.86x + 1.2, where x represents years after 2010. (Source: BI Intelligence.)
(a) Interpret the slope of the graph of R.
(b) Estimate when this revenue is expected to be more than $3 billion.
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