Problem

Flesh out Programming Problem 15.1. Give new definitions for the various constructors and...

Flesh out Programming Problem 15.1. Give new definitions for the various constructors and member functions Figure::center, Figure::draw, Figure::erase, Triangle::draw, Triangle::erase, Rectangle::draw, and Rectangle::erase so that the draw functions actually draw figures on the screen by placing the character '*' at suitable locations on the screen. For the erase functions, you can simply clear the screen (by outputting blank lines or by doing something more sophisticated). There are a lot of details in this and you will have to decide on some of them on your own.

Step-by-Step Solution

Request Professional Solution

Request Solution!

We need at least 10 more requests to produce the solution.

0 / 10 have requested this problem solution

The more requests, the faster the answer.

Request! (Login Required)


All students who have requested the solution will be notified once they are available.
Add your Solution
Textbook Solutions and Answers Search
Solutions For Problems in Chapter 15