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What specific costs would you consider fixed and variable in the gaming industry and why?

What specific costs would you consider fixed and variable in the gaming industry and why?

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Answer #1

Assuming the costs relating to the gaming industry mentioned in question is the Video Gaming Industry.

The Specific costs associated are:

Fixed Costs:

  • Rental expenses - With the advent of the internet, the rent expenses can be reduced by renting the video game development centers in cheaper areas. Since Internet helps the connectivity issues.
  • Expenses related to general utilities
  • Financial charges incurred on Fixed Mortgage Debts.
  • Fixed Licensing - Some costs of licencing are based over period of time, hence fixed in nature.

Variable Costs:

  • Employees - In gaming industry, employees labor turnover is high and the technical experts are often demanding for more perks. Thus, employee costs often vary usually.
  • Cost of Products -Cost of copies produced and other associated costs increase in proportionate to the products.
  • Licensing - Some costs of licencing are based on the number of copies produced/ sold, hence variable in nature.
  • Promotion Costs - Promotion costs are never constant in the industry. It keeps varying as there is no single platform for the advertisements and no costs remain the same at any time.
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