Corporate advertising tries to enhance the image of the corporation. A study compared two ads from...
Corporate advertising tries to enhance the image of the corporation. A study compared two ads from two sources, the Wall Street Journal and the National Enquirer. Subjects were asked to pretend that their company was considering a major investment in Performax, the fictitious sportswear firm in the ads. Each subject was asked to respond to the question, "How trustworthy was the source in the sportswear company ad for Performax?" on a 7-point scale. Higher values indicated more trustworthiness. Here is...
Corporate advertising tries to enhance the image of the corporation. A study compared two ads from two sources, the Wall Street Journal and the National Enquirer.Subjects were asked to pretend that their company was considering a major investment in Performax, the fictitious sportswear firm in the ads. Each subject was asked torespond to the question “ How trustworthy was the source in the sportswear company ad for Performax?” on a 7-point scale. Higher values indicated more trustworthiness.Here is a summary...
The authors of a paper titled "Age and Violent Content Labels
Make Video Games Forbidden Fruits for Youth" carried out an
experiment to determine if restrictive labels on video games
actually increased the attractiveness of the game for young game
players.
Participants read a description of a new video game and were asked
how much they wanted to play the game. The description also
included an age rating. Some participants read the description with
an age restrictive label of 7+,...