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Write java program The purpose of this assignment is to practice OOP with Array and Arraylist,...
The purpose of this homework is to practice OOP programming covering Inheritance in java. The scenario is to design an online shopping system for a local supermarket (e.g., Europa Foods Supermarket or Wang Long Oriental Supermarket) and is mostly concentrated on the product registration system. Design and draw a UML diagram, and write the code for the following classes: ID: The identification number must start with 1 and follows with 6 numbers, e.g., “1123456”. Description, e.g. “Banana” Recommended Price per...
Can you please pick Automobile For this assignment. Java Programming Second Inheritance OOP assignment Outcome: Student will demonstrate the ability to use inheritance in Java programs. Program Specifications: Programming assignment: Classes and Inheritance You are to pick your own theme for a new Parent class. You can pick from one of the following: Person Automobile Animal Based on your choice: If you choose Person, you will create a subclass of Person called Student. If you choose Automobile, you will create...
java. do it on eclipse. the same way its instructed Second Inheritance OOP assignment Outcome: Student will demonstrate the ability to understand inheritance Program Specifications: Programming assignment: Classes and Inheritance You are to pick your own theme for a new Parent class. You can pick from one of the following: Person Automobile Animal If you choose Person, you will create a subclass of Person called Student. If you choose Automobile, you will create a...
A Java Program Purpose: Work with Abstract classes. Purpose: Abstract classes are import because they ensure than any children which inherit from it must implement certain methods. This is done to enforce consistency across many different classes. Problem: Implement a class called Student. This class needs to be abstract and should contain a String for the name, and a String for the major (and they should be private). The class must have a constructor to set the name and major....
Java FX Application Purpose The purpose of this assignment is to get you familiar with the basics of the JavaFX GUI interface components. This assignment will cover Labels, Fonts, Basic Images, and Layouts. You will use a StackPane and a BorderPane to construct the layout to the right. In addition you will use the Random class to randomly load an image when the application loads Introduction The application sets the root layout to a BorderPane. The BorderPane can be divided...
Please comment the important lines in the .java file as shown in the template. The important lines including but not limited to i) variables, ii) for-loop, iii) while-loop, iv) if-else statement, iv) methods. Please use your own words to describe what is your purpose to write this line. Panther ID - 002357394 Purpose: Instance variables belong to the instance of a class, i.e., an object. Every object of that class has its own copy of that instance variable. Changes made...
program Java oop The project description As a programmer; you have been asked to write a program for a Hospital with the following The Hospital has several employees and each one of them has an ID, name, address, mobile number, email and salary. . The employees are divided into Administration staff: who have in addition to the previous information their position. Nurse: who have their rank and specialty stored in addition to the previous o o Doctor: who have the...
Please use Java to write the program The purpose of this lab is to practice using inheritance and polymorphism. We need a set of classes for an Insurance company. Insurance companies offer many different types of policies: car, homeowners, flood, earthquake, health, etc. Insurance policies have a lot of data and behavior in common. But they also have differences. You want to build each insurance policy class so that you can reuse as much code as possible. Avoid duplicating code....
Write a program in Java that prompts a user for Name and id number. and then the program outputs students GPA MAIN import java.util.StringTokenizer; import javax.swing.JOptionPane; public class Main { public static void main(String[] args) { String thedata = JOptionPane.showInputDialog(null, "Please type in Student Name. ", "Student OOP Program", JOptionPane.INFORMATION_MESSAGE); String name = thedata; Student pupil = new Student(name); //add code here ...
**Using NetBeans** Lesson Using inheritance to reuse classes. Deliverables person.java student.java studentAthlete.java app.java Using inheritance and the classes (below) The person class has first name last name age hometown a method called getInfo() that returns all attributes from person as a String The student class is a person with an id and a major and a GPA student has to call super passing the parameters for the super class constructor a method called getInfo() that returns all attributes from student...