Question
Which is a better (or payoff) game for any player in the casino? Assume that each side with a dot; two dots; three dots,., and etc. (a) Toss a die (6-sided) once (b) Toss a die (4-sided) twice (c) Please show details of the work on each game and conclude.



Which is a better (or payoff) game for any player in the casino? Assume that each side with a dot; two dots; three dots,... a
0 0
Add a comment Improve this question Transcribed image text
Answer #1

(a) Given that a 6-sided die is tossed once.

Then the sample space S contains all six numbers, that is {1,2,3,4,5,6}

Suppose the random variable X as the pay off which is the face value that is the number obtained when the die is tossed one time.

Then values of X = 1, 2, 3, 4, 5, 6

The probability of each value of X are

P(x=1)= 1/6, P(x=2)= 1/6, P(x=3)= 1/6, P(x=4)= 1/6, P(x=5)= 1/6, P(x=6)= 1/6

Then the Expected Value is the Expected Pay Off, which is E(X) = Sum of the products of the values of X with their corresponding probabilities

= 1xP(x=1)+2xP(x=2)+3xP(x=3)+4xP(x=4)+5xP(x=5)+6xP(x=6)

=1x1/6+2x1/6+3x1/6+4x1/6+5x1/6+6x1/6

=(1+2+3+4+5+6)x1/6 = 21x1/6 = 3.5

Hence, the Expected Value is 3.5

(b)

Given that a 4-faced die is tossed twice.

Then the sample space S contains all sixteen pairs of numbers, that is {(1,1),(1,2),(1,3),(1,4),(2,1),(2,2),(2,3),(2,4), (3,1),(3,2),(3,3),(3,4), (4,1),(4,2),(4,3),(4,4)}

Suppose the random variable X as the pay off which is the sum of two face values that is the total of numbers obtained when the die is tossed twice.

Then values of X = 2, 3, 4, 5, 6, 7, 8

where

X=2 has the frequecy 1 with the pair (1,1)

X=3 has the frequecy 2 with the pairs (1,2), (2.1)

X=4 has the frequecy 3 with the pairs (1,3),( 3,1), (2,2)

X=5 has the frequecy 4 with the pairs (1,4) (4,1),(2,3), (3,2)

X=6 has the frequecy 3 with the pairs (2,4), (4,2), (3,3)

X=7 has the frequecy 2 with the pairs (3,4), (4,3)

X=8 has the frequecy 1 with the pair (4,4)

The probability of each value of X are

P(x=2)= 1/16, P(x=3)= 2/16, P(x=4)= 3/16, P(x=5)= 4/16, P(x=6)= 3/16, P(x=7)= 2/16, P(x=8)= 1/16

Then the Expected Value is the Expected Pay Off, which is E(X) = Sum of the products of the values of X with their corresponding probabilities

= 2xP(x=2)+3xP(x=3)+4xP(x=4)+5xP(x=5)+6xP(x=6)+7xP(x=7)+8xP(x=8)

=2x1/16+3x2/16+4x3/16+5x4/16+6x3/16+7x2/16+8x1/16

=(2+6+12+20+18+14+8)x1/16 = 80x1/16 = 5

Hence, the Expected Value is 5

(c) From the above two games mentioned in (a) and (b), it is obseved that the expected pay off in the game (a) is 3.5 thd the expected pay off for the game (b) is 5 therefore, the game (b) that is tossing 4-face die is better as it gives more pay off of 5 than game (a) that is tossing a 6-face die which gives less pay off of 3.5.

Add a comment
Know the answer?
Add Answer to:
Which is a better (or payoff) game for any player in the casino? Assume that each...
Your Answer:

Post as a guest

Your Name:

What's your source?

Earn Coins

Coins can be redeemed for fabulous gifts.

Not the answer you're looking for? Ask your own homework help question. Our experts will answer your question WITHIN MINUTES for Free.
Similar Homework Help Questions
  • Which is a better (or payoff) game for any player in the casino? Assume that each side with a dot; two dots; three dots,., and etc. (a) Toss a die (6-sided) once (b) Toss a die (4-sided) twice (c) Pl...

    Which is a better (or payoff) game for any player in the casino? Assume that each side with a dot; two dots; three dots,., and etc. (a) Toss a die (6-sided) once (b) Toss a die (4-sided) twice (c) Please show details of the work on each game and conclude. Which is a better (or payoff) game for any player in the casino? Assume that each side with a dot; two dots; three dots,... and etc. (a) Toss a die...

  • (6(4 pts) A player (Joe) goes to a casino and plays a fair game. The player...

    (6(4 pts) A player (Joe) goes to a casino and plays a fair game. The player may wager any amount of money. There is a 0.5 probability of winning. If the player wins, then the player get twice the amount of the bet in winnings. If the player loses, the player gets nothing. Think of betting on a coin toss. If you win you double your money, if you lose you lose your money. This is a "fair" game because...

  • Exercises: 1. A casino decides to introduce a new game in which a player makes a...

    Exercises: 1. A casino decides to introduce a new game in which a player makes a single combo-flip. A combo-flip is executed by simultaneously flipping a coin and a (standard six-sided) die. Give an appropriate sample space S that consists of all possible outcomes of a combo-flip 2. A bowl contains 3 red poker chips and 1 blue poker chip. An experiment is conducted as follows: a chip is drawn out, its color noted, and then discarded. Then a second...

  • PRINTER VERSION NEXT I BACK ES Problem 2,152 A player of a video game is confronted...

    PRINTER VERSION NEXT I BACK ES Problem 2,152 A player of a video game is confronted with a series of 4 opponents and a(n) 82 % probability of defeating each opponent. Assume that the results from opponents are independent (and that when the player is defeated by an opponent the game ends). Round your answers to 4 decimal places. (a) What is the probability that a player defeats all 4 opponents in a game? (b) What is the probability that...

  • Number 38 please. Secuon A./ 37. Suppose we have the lottery in Exercise 30. Assume all...

    Number 38 please. Secuon A./ 37. Suppose we have the lottery in Exercise 30. Assume all possible tickets are printed and all tickets are distinct. (a) Compute the probability of winning if one ticket is purchased. (b) Compute the probability of winning if seven tickets are purchased. 38. Suppose a poker hand (five cards) is dealt from an ordinary deck (52 cards) (a) Compute the probability of the hand containing four aces. (b) Compute the probability of the hand containing...

  • Use the following payoff matrix for a one-shot game to answer the accompanying questions. Player 2...

    Use the following payoff matrix for a one-shot game to answer the accompanying questions. Player 2 Strategy X Y Player 1 A 48, 48 -60, 8 B 8, -60 32, 32 a. Determine the Nash equilibrium outcomes that arise if the players make decisions independently, simultaneously, and without any communication. Instructions: In order to receive full credit, you must make a selection for each option. For correct answer(s), click the box once to place a check mark. For incorrect answer(s),...

  • I need some help creating C++ Left, Center, Right (LCR) dice game Pseudocode. Address the following : A. Analyze the giv...

    I need some help creating C++ Left, Center, Right (LCR) dice game Pseudocode. Address the following : A. Analyze the given problem statement. B. Break the problem down into distinct steps of pseudocode that will solve the problem. C. Create variables to track the various elements in the pseudocode. D. If applicable, determine any breakdown of pseudocode into functions and/or classes. E. Use natural language to work through the problems. Using three special dice and player pieces called chips. In...

  • Problem: A game gives you the probability .10 of winning on any 1 play. Plays are...

    Problem: A game gives you the probability .10 of winning on any 1 play. Plays are independent of each other. You play a total of 4 times. Let X represent the number of times you win. a) What is the probability that you don't win at all? b) what is the probability that you win at least once? c) what is the probability that you win once or twice? d) what is the expected value of X? What is the...

  • Use the following payoff matrix for a one-shot game to answer the accompanying questions. Player 2 Strategy X Y...

    Use the following payoff matrix for a one-shot game to answer the accompanying questions. Player 2 Strategy X Y Player 1 A 25, 25 10, -200 B -200, 10 45, 45 a. Determine the Nash equilibrium outcomes that arise if the players make decisions independently, simultaneously, and without any communication. Instructions: In order to receive full credit, you must make a selection for each option. For correct answer(s), click the box once to place a check mark. For incorrect answer(s),...

  • Please solve these problems. Use the following payoff matrix for a one-shot game to answer the...

    Please solve these problems. Use the following payoff matrix for a one-shot game to answer the accompanying questions. Strategy A B Player 2 X Y 25, 25 -100, 5 5, - 100 15, 15 Player 1 a. Determine the Nash equilibrium outcomes that arise if the players make decisions independently, simultaneously, and without any communication. Instructions: In order to receive full credit, you must make a selection for each option. For correct answer(s), click the box once to place a...

ADVERTISEMENT
Free Homework Help App
Download From Google Play
Scan Your Homework
to Get Instant Free Answers
Need Online Homework Help?
Ask a Question
Get Answers For Free
Most questions answered within 3 hours.
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT