Please find the answer below.
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the question. Thank You.
RollingDice.java
package gui;
import java.util.Random;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
public class RollingDice extends Application{
public static void main(String[] args) throws
Exception { launch(args); }
@Override
public void start(final Stage stage) throws Exception
{
Pane pane = new HBox(10);
pane.setPadding(new Insets(5, 5, 5,
5));
Button button = new
Button("Toss");
button.setMinWidth(100);
ImageView dice1 = new
ImageView();
pane.getChildren().add(dice1);
dice1.setFitWidth(100);
dice1.setFitHeight(100);
dice1.setVisible(false);
ImageView dice2 = new
ImageView();
pane.getChildren().add(dice2);
dice2.setFitWidth(100);
dice2.setFitHeight(100);
dice2.setVisible(false);
pane.getChildren().add(button);
button.setOnAction(new
EventHandler<ActionEvent>() {
@Override
public void
handle(ActionEvent e) {
try{
Random rand = new
Random();
int i =
rand.nextInt(6)+1;
dice1.setVisible(true);
dice1.setImage(new
Image("Die"+i+".png"));
i = rand.nextInt(6)+1;
dice2.setVisible(true);
dice2.setImage(new
Image("Die"+i+".png"));
}catch(Exception ex){
System.out.println("Error");
}
}
});
Scene scene = new
Scene(pane,350,150);
stage.setTitle("Roll Dice");
stage.setScene(scene);
stage.show();
}
}
where images are as below
you can have image in any type
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