Solution to use genetic algorithm to solve the game:
function Genetic-Algorithm( population, Fitness-fn) returns an individual inputs: population -> set of individuals Fitness-fn -> a function that measures the fitness of an individual repeat parents <-- Select parents from Population population <-- Offsprings created by parents repeat until desired fit individual is obtained return the best individual in the population
Fitness fn : The fitness fn is proportional to the number of clashes amongst the queens. If seen, there are 28 clashes possible in an 8 x 8 chessboard. Therefore, if an individual has high fitness, I can say that it will have lower number of clashes.
Let clashes=number of clashing queensLet clashes=number of clashing queens
∴fitness=28−clashes∴fitness=28−clashes
Then, any individual with the maximum fitness will be having least number of clashes.
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