All timers below start with an accumulated value of 0 and then the timer instructions are...
Introduction In this lab, you will explore the design of counters and timers by designing a simple kitchen timer. Requirements The timer has two pushbutton inputs, reset_n, and run_stop. It has one 4-bit output, seconds that drives four LEDs and a one-bit output, alarm, that drives one LED. It also has a clock input, clk. Your timer should operate as follows: The timer can be in one of two states: run=0 and run=1. run is set to 0 when reset_n...
The following guidelines outline the basic template for a robot vacuum cleaner game. The game must be implemented in c programming language. It mimics a robotic vacuum cleaner. The code must only use the following libraries: #include <math.h> #include <stdlib.h> #include <string.h> #include <limits.h> and any .graphics and .timers libraries. The guidelines are outlined as follows: Terminal Set-up: you may assume that the terminal will be quite large, for example, on the order of 150×50, or more. Status Display: The...
The following guidelines outline the basic template for a robot vacuum cleaner game. The game must be implemented in c programming language. It mimics a robotic vacuum cleaner. The code must only use the following libraries: #include <math.h> #include <stdlib.h> #include <string.h> #include <limits.h> and any .graphics and .timers libraries. The guidelines are outlined as follows: Terminal Set-up: you may assume that the terminal will be quite large, for example, on the order of 150×50, or more. Status Display: The...