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4. (10 points) Declare a class with name Cubicle. The name stands for any rectangular prismatic...
in C++ use Inheritance for the following Shape Circle Sphere Cylinder Rectangle Square Cube You must define one class for each shape. And, use public inheritance when deriving from base classes. Circle int r; void area(); void perimeter(); void volume(); //No volume for circle Sphere int r; void area();//Sphere surface area= 4 × pi × radius2 void perimeter(); //No perimeter for Sphere void volume();//Sphere volume= 4/3 × pi × radius2 Cylinder int r, height; void area();// Cylinder surface area=perimeter of...
please write in c++. 4 Derived class JPG 4.1 Class declaration • The class JPG inherits from File and is a non-abstract class. 1. Hence objects of the class JPG can be instantiated. 2. To do so, we must override the pure virtual function clone() in the base class. • The class declaration is given below. class JPG : public File { public: JPG(const std::string& n, int n, int w, const double rgb()) : File(...) { // ... } *JPG()...
In Lab 5, you completed the MyRectangle class, which is a simple representation of a rectangle. Review Lab 5 before completing this lab and retrieve the MyRectangle class that you completed for this lab, since you will need it again in this lab. Before starting this lab, edit your MyRectangle class in the following way: • change the declaration of your instance variables from private to protected This will enable access of these variables by your MySquare subclass. Here is...
Activity: Writing Classes Page 1 of 10 Terminology attribute / state behavior class method header class header instance variable UML class diagram encapsulation client visibility (or access) modifier accessor method mutator method calling method method declaration method invocation return statement parameters constructor Goals By the end of this activity you should be able to do the following: > Create a class with methods that accept parameters and return a value Understand the constructor and the toString method of a class...
Last picture is the tester program! In this Assignment, you will create a Student class and a Faculty class, and assign them as subclasses of the superclass UHPerson. The details of these classes are in the UML diagram below: UHPerson - name : String - id : int + setName(String) : void + getName(): String + setID(int) : void + getID(): int + toString(): String Faculty Student - facultyList : ArrayList<Faculty - rank: String -office Hours : String - studentList...
could you please help me with this problem, also I need a little text so I can understand how you solved the problem? import java.io.File; import java.util.Scanner; /** * This program lists the files in a directory specified by * the user. The user is asked to type in a directory name. * If the name entered by the user is not a directory, a * message is printed and the program ends. */ public class DirectoryList { public static...