Write a JavaFX application that presents a button and a circle. Every
time the button is pushed, the circle should be moved to a new random
location within the window. The main should be in a class and the operation in other class
Circle.java
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Button;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class Circle extends Application {
@Override
public void start(Stage primaryStage) {
try {
Button button = new Button("CLICK ME");
HBox buttonPane = new HBox();
buttonPane.setAlignment(Pos.CENTER);
buttonPane.setPadding(new Insets(10.0));
buttonPane.getChildren().add(button);
Canvas canvas = new Canvas(400, 350);
GraphicsContext gc = canvas.getGraphicsContext2D();
Drawing draw = new Drawing(canvas, gc);
button.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent t) {
draw.drawShapes(gc);
}
});
draw.drawShapes(gc);
BorderPane root = new BorderPane();
root.setBottom(buttonPane);
root.setCenter(canvas);
Scene scene = new Scene(root, 400, 400);
primaryStage.setScene(scene);
primaryStage.show();
} catch (Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
Drawing.java
import java.util.Random;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class Drawing {
Canvas canvas;
GraphicsContext gc;
public Drawing(Canvas canvas, GraphicsContext gc) {
super();
this.canvas = canvas;
this.gc = gc;
}
public void drawShapes(GraphicsContext gc) {
Random r = new Random();
gc.setFill(Color.PINK);
gc.setLineWidth(5);
gc.clearRect(0, 0, 400, 350);
gc.fillOval(new Double(r.nextInt(300)), new Double(r.nextInt(300)), 50, 50);
}
}
Write a JavaFX application that presents a button and a circle. Every time the button is...
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