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Answer)
Q10)
In C, a good control structure to use when implementing a finite
state machine is:
B. switch
Switch is a control structure in C which is really useful in implementing a finite state machine. In using switch we have the state in a variable and not just in the instruction pointer. With switch the state machine is isolated, switch can be called and operations can be performed and we can go anywhere perform the operations and then return without losing any data, continuing where we left off.
10. In C, what is a good control structure to use when implementing a finite state...
Hello I need help with this program. Should programmed in C!
Program 2: Sorting with Pointers Sometimes we're given an array of data that we need to be able to view in sorted order while leaving the original order unchanged. In such cases we could sort the data set, but then we would lose the information contained in the original order. We need a better solution. One solution might be to create a duplicate of the data set, perhaps make...