Question

C++ 1. Classes and ____ have the same relationship as data types and variables. 2. In...

C++

1. Classes and ____ have the same relationship as data types and variables.

2. In the statement double Rectangle : : getArea ( ) , Rectangle is the name of the ____ and ' : : ' is called ____.

3. If you were writing the declaration of a class named Canine, what would you name the file it was stored in? ____

4. In a class without constructors, a ____ is written during compilation.

5. ____ provides a set of standard diagrams for graphically representing object_oriented systems.

0 0
Add a comment Improve this question Transcribed image text
Answer #1

1 object

Variable denote what type of its data types similar instances of the class is the object

2 class and scope resolution

Here Rectangle is name of the class and :: is scope resolution operator in c++

3Canine.cpp

Basically it is c++ coding then it must save as Canine.cpp

4 default constructor

The compiler implicit define default constructor if programmer does not define constructor

5Unified Modeling Language

Add a comment
Know the answer?
Add Answer to:
C++ 1. Classes and ____ have the same relationship as data types and variables. 2. In...
Your Answer:

Post as a guest

Your Name:

What's your source?

Earn Coins

Coins can be redeemed for fabulous gifts.

Not the answer you're looking for? Ask your own homework help question. Our experts will answer your question WITHIN MINUTES for Free.
Similar Homework Help Questions
  • Project 1 – Classes and Top-down Design Overview Software development projects using the object-oriented approach involve...

    Project 1 – Classes and Top-down Design Overview Software development projects using the object-oriented approach involve breaking the problem down into multiple classes that can be tied together into a single solution. In this project, you are given the task of writing some classes that would work together for providing a solution to a problem involving some basic computations. Learning Objectives The focus of this assignment is on the following learning objectives: • Be able to identify the contents of...

  • Objectives: 1. Classes and Data Abstraction?2. User-defined classes?3. Implementation of a class in separate files Part...

    Objectives: 1. Classes and Data Abstraction?2. User-defined classes?3. Implementation of a class in separate files Part 1: In this assignment, you are asked: Stage1:?Design and implement a class named memberType with the following requirements: An object of memberType holds the following information: • Person’s first name (string)?• Person’s last name (string)?• Member identification number (int) • Number of books purchased (int)?• Amount of money spent (double)?The class memberType has member functions that perform operations on objects of memberType. For the...

  • java language please. thank you T-Mobile 9:00 AM For this assignment, create a Java class named...

    java language please. thank you T-Mobile 9:00 AM For this assignment, create a Java class named "MyRectangle3d" Your class must have the following attributes or variables · x (the x coordinate of the rectangle, an integer) * y (the y coordinate of the rectangle, an integer) * length (the length of the rectangle, an integer) * width (the width of the rectangle, an integer) * height (the height of the rectangle, an integer) * color( the color of the rectangle,...

  • Create a new package in assignment called shapes. All work for this part should be done...

    Create a new package in assignment called shapes. All work for this part should be done in the shapespackage. Create a new interface called Shape. Add double area() and double perimter()methods to the Shape interface. Create two classes called Circle and Rectanglewhich implement Shape. Add reasonable fields to the Circle and Rectangle classes which will allow you to calculate the area and perimeter of each shape. Add constructors to Circle and Rectangle so you can initialize your fields. Implement the...

  • In this lab you will work with abstract classes/interfaces. (Java Program) You will be implementing a...

    In this lab you will work with abstract classes/interfaces. (Java Program) You will be implementing a basic employee schema within a company. The Employee class will be an abstract class that will contain methods applicable to all employees. You will then create 2 classes called SoftwareEngineer and ProductManager. Both are different employee types based on occupation. You will create an interface called Developer which will consist of specific methods that apply to only Developers (e.g. SoftwareEngineer class will implement this,...

  • Part 1 of 1 Question 1 of 5 2Points Constant types defined under classes need to...

    Part 1 of 1 Question 1 of 5 2Points Constant types defined under classes need to be encapsulated. True False Reset Selection Question 2 of 5 2Points A user defined Java class usually is meant to be a template. True False Reset Selection Question 3 of 5 2Points Which of the following statements should be used to declare a variable under a Java class? O A. String name; OB. public int age; C. public static double PI; D. private char...

  • Please use C++ and Please do all file separate separately. And also I need output too....

    Please use C++ and Please do all file separate separately. And also I need output too. thanks. Please do it complete work. ShapeNodePoly.cpp Avaliable from: Wednesday, July 27, 2016, 10:20 AM Requested files: Point.h, Point.cpp, Shape.h, Shape.cpp, Polygon.h, Polygon.cpp, Ellipse.h, Ellipse.cpp, ShapeNodePoly.cpp, ShapeNodePoly_test.cpp (Download) Type of work: Individual work In this assignment, you will create a class that can behave as any of the shapes listed below. You will use object inheritance to enable all shapes to be managed using...

  • C++ program, item.cpp implementation. Implementation: You are supposed to write three classes, called Item, Node and In...

    C++ program, item.cpp implementation. Implementation: You are supposed to write three classes, called Item, Node and Inventory respectively Item is a plain data class with item id, name, price and quantity information accompanied by getters and setters Node is a plain linked list node class with Item pointer and next pointer (with getters/setters) Inventory is an inventory database class that provides basic linked list operations, delete load from file / formatted print functionalities. The majority of implementation will be done...

  • Computer Science 111 Introduction to Algorithms and Programming: Java Programming Net Beans Project #4 - Classes...

    Computer Science 111 Introduction to Algorithms and Programming: Java Programming Net Beans Project #4 - Classes and Objects (15 Points) You will create 3 new classes for this project, two will be chosen (THE TWO CHOSEN ARE TENNIS SHOE AND TREE) from the list below and one will be an entirely new class you invent. Here is the list: Cellphone Clothes JuiceDrink Book MusicBand Bike GameConsole Tree Automobile Baseball MusicPlayer Laptop TennisShoe Cartoon EnergyDrink TabletComputer RealityShow HalloweenCostume Design First Create...

  • JAVA :The following are descriptions of classes that you will create. Think of these as service...

    JAVA :The following are descriptions of classes that you will create. Think of these as service providers. They provide a service to who ever want to use them. You will also write a TestClass with a main() method that fully exercises the classes that you create. To exercise a class, make some instances of the class, and call the methods of the class using these objects. Paste in the output from the test program that demonstrates your classes’ functionality. Testing...

ADVERTISEMENT
Free Homework Help App
Download From Google Play
Scan Your Homework
to Get Instant Free Answers
Need Online Homework Help?
Ask a Question
Get Answers For Free
Most questions answered within 3 hours.
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT