bob invents a computer process that includes software for creating computer games. To obtain a patent, the process must be
answer-
the process of getting patent would have following steps-
1. Keep a Careful Record of Your Invention
2. Make Sure Your Invention Qualifies for Patent Protection
3. Assess the Commercial Potential of Your Invention
4. Do a Thorough Patent Search
5. Prepare and File an Application With the USPTO
bob invents a computer process that includes software for creating computer games. To obtain a patent,...
Ernest invents a novel, useful, nonobvious product. He must apply for a patent within one year of selling the product commercially. is entitled to a patent over someone else who invents the same product if he is the first to invent it. may receive patent protection for two years by filing a simpler, shorter, cheaper provisional patent application while he is working on his complex, regular patent application. may sell his product for up to five years to see how...
Cairns Ltd is considering four options to obtain computer software to use for their payroll and general ledger. The options are: Purchase the computer software externally. Contract independent programmers to develop specific software for the company. Buy computer software to incorporate into a product that the company will develop. Employ its own programmers to write software that the company will use. Required For each of the four options, explain whether the computer software satisfies the definition of an intangible asset...
As HR manager for a small company that makes computer games and software, what are some steps that you might take to create an employer brand (in other words, how can you attract the KIND of employee that will be the best for your company)?
A software developer wants to know how many new computer games people buy each year. Assume a previous study found the variance to be 2.25. He thinks the mean is 6.3 computer games per year. What is the minimum sample size required to ensure that the estimate has an error of at most 0.13 at the 80% level of confidence? Round your answer up to the next integer.
Explain how the software architecture process fits within the Agile method of software development and includes specific examples. Do not give google answer.
True/False: Developing a computer games is an example of a real life process that is similar to the evolutionary prototype model in that activities tend to require redesign, the incorporation of new ideas, and several different versions of the eventual product.
1. Describe the role of a “Back-End” computer engineer in creating software. Give examples of decisions back end engineers make. Use the relationship between long-term and short-term memory as context for decision examples. 3. Briefly describe Abstract Data Types (ADT) or Abstract Data structures in general. Why are Abstract data structures implemented? Make sure to use your own words.
Monster Inc. markets personal computer games through a variety of retail outlets. Presently, Monster is faced with a decision as to whether it should obtain the distribution rights to a new technology for personal computer gamers The new game consists of the Daytona 500 game CD, driver seat pad, and control unit with cable (one of each is required per computer to play the game). The retailer’s margin will be 20%. Other data available are as follows: Hot Stuff Daytona...
Case: Geekdom Games Bob Phillips, the owner of Geekdom Games contacted your consulting company last week to discuss the expansion of his business and the role of information systems in that expansion. Geekdom Games is a small game design business located in St. Louis, Missouri. Geekdom has been in business for five years and has three full-time employees in addition to Mr. Phillips. Geekdom Games produces interactive, fantasy based board games and role playing games similar to Dungeons and Dragons....
You own a software company that develops computer games. The office is rented on a yearly lease, which covers utility fees like electricity or water bills. You hired a programmer, a designer, and a script writer who are paid monthly. The business works as this: the script writer will come up with a story line, based on which the designer will draw out key figures and scenes, which will be coded by the programmer into a game. The game is...