Question

def print_tic_tac_toe(horiz_char, vert_char): # FIXME: complete function to print game board return Ex: print_tic_tac_toe('~', '!') prints:...

def print_tic_tac_toe(horiz_char, vert_char):
    # FIXME: complete function to print game board
    return

Ex: print_tic_tac_toe('~', '!') prints:

x ! x ! x
~ ~ ~ ~ ~
x ! x ! x
~ ~ ~ ~ ~
x ! x ! x
0 0
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Answer #1
def print_tic_tac_toe(horiz_char, vert_char):
    for i in range(3):
        for j in range(3):
            print('x', end='')
            if j != 2:
                print(' ' + vert_char + ' ', end='')
        print()
        if i != 2:
            for j in range(5):
                print(horiz_char, end='')
                if j != 4:
                    print(' ', end='')
            print()
    return


print_tic_tac_toe('~', '!')
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def print_tic_tac_toe(horiz_char, vert_char): # FIXME: complete function to print game board return Ex: print_tic_tac_toe('~', '!') prints:...
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