GUI bouncing shapes program use this interface the out put of the program should be a jFr...
This is python3. Please help me out. Develop the following GUI interface to allow the user to specify the number of rows and number of columns of cards to be shown to the user. Show default values 2 and 2 for number of rows and number of columns. The buttons "New Game" and "Turn Over" span two column-cells each. Fig 1. The GUI when the program first starts. When the user clicks the "New Game" button, the program will read...
Java Programming .zip or .jar with 4 files: Shape.java, Square.java, TSquare.java, Triangle.java In this homework, you will build the below hierarchy: Overview: You will implement the supplier code: Shape, Square, TSquare, and Triangle, which will be used by the Homework7Main program. This program will use the DrawingPanel to draw these objects onto a canvas. Specification: You will take advantage of inheritance with using a super class, Shape.java. (below) Shape is an abstract class, which means it can be extended, but...
GUI in java: Run the below code before doing the actionlistener: import java.awt.*; import javax.swing.*; public class DrawingFrame extends JFrame { JButton loadButton, saveButton, drawButton; JComboBox colorList, shapesList; JTextField parametersTextField; DrawingFrame() { super("Drawing Application"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JToolBar toolbar = new JToolBar(); toolbar.setRollover(true); toolbar.add(loadButton=new JButton("Load")); toolbar.add(saveButton=new JButton("Save")); toolbar.addSeparator(); toolbar.add(drawButton=new JButton("Draw")); toolbar.addSeparator(); toolbar.addSeparator(); toolbar.add(new...
Modify the NervousShapes program so that it displays equilateral triangles as well as circles and rectangles. You will need to define a Triangle class containing a single instance variable, representing the length of one of the triangle’s sides. Have the program create circles, rectangles, and triangles with equal probability. Circle and Rectangle is done, please comment on your methods so i can understand */ package NervousShapes; import java.awt.*; import java.awt.event.*; import java.awt.image.*; import javax.imageio.*; import javax.swing.*; import javax.swing.event.*; public class...
In Java. Write a GUI contact list application. The program should allow you to input names and phone numbers. You should also be able to input a name and have it display the previously entered phone number. The GUI should look something like the following, although you are welcome to format it in any way that works. This should be a GUI application with a JFrame. The program should contain two arrays of Strings. One array will contain a list...
Java: student directory GUI You need to implement three classes: Person Student StudentDirectory StudentMain Start by implementing Person and Student classes. Once you are sure you can serialize and deserialize and ArrayList of Students to and from a file, move on to building the GUI application. Person: The Person class should implement serializable interface. It contains the following: Person's first name (String) Person's last name (String) Person's id number Person's date of birth (Date) public String toString(): This method method...
Write a MATLAB Graphical User Interface (GUI) to simulate and plot the projectile motion – the motion of an object projected into the air at an angle. The object flies in the air until the projectile returns to the horizontal axis (x-axis), where y=0. This MATLAB program should allow the user to try to hit a 2-m diameter target on the x-axis (y=0) by varying conditions, including the lunch direction, the speed of the lunch, the projectile’s size, and the...
Q2) Interface Create a program that calculates the perimeter and the area of any given 2D shape. The program should dynamically assign the appropriate calculation for the given shape. The type of shapes are the following: • Quadrilateral 0 Square . Perimeter: 4xL • Area:LXL O Rectangle • Perimeter: 2(L+W) • Area:LxW Circle Circumference: I x Diameter (TT = 3.14) Area: (TT xD')/4 Triangle (assume right triangle) o Perimeter: a+b+c O Area: 0.5 x base x height (hint: the base...
[Continued] Your Course class should have: 1)a getter for the course 'code', so that it is read-only; 2)a getter and setter for the lecturer attribute, so that it is readable and writable; 3)a constructor that creates the associations shown in the UML diagram; 4)an enrolStudent method that adds a given Student object into the 'enrolled' set; 5)a withdrawStudent method that removes a given Student object from the 'enrolled' set and returns true if the student was successfully found and removed,...
Java Painter Class This is the class that will contain main. Main will create a new Painter object - and this is the only thing it will do. Most of the work is done in Painter’s constructor. The Painter class should extend JFrame in its constructor. Recall that you will want to set its size and the default close operation. You will also want to create an overall holder JPanel to add the various components to. It is this JPanel that...