NOTE :- Final answer is in BOLD format
Explanation :-
Whenever a function call statement is called; the stack pointer is
decreased and values are stored such as return address and
arguement values.So,accordingly stack is decreased. While returning
back to the caller; the stack pointer is increased and return value
address is retrieved and control jumps back to the caller.
So, for first time when jal Fact is called from .text
STACK :-
2000 (return address)
7 ($a0) - stack pointer is here now
1st time when beq $t0,$zer0,Rec
Again,Fact is called;
so,now
STACK :-
2000 (return address)
7 ($a0)
5000 (return address)
6 (new $a0) - stack pointer is here now
2nd time when beq $t0,$zer0,Rec
Again,Fact is called;
so,now
STACK :-
2000 (return address)
7 ($a0)
5000 (return address)
6 ($a0) -
5000 (return address)
5 (new $a0) - stack pointer is here now
3rd time when beq $t0,$zer0,Rec
Again,Fact is called;
so,now
STACK :-
2000 (return address)
7 ($a0)
5000 (return address)
6 ($a0) -
5000 (return address)
5 ($a0)
5000 (return address)
4 (new $a0) - stack pointer is here now
4th time when beq $t0,$zer0,Rec
Again,Fact is called;
so,now
STACK :-
2000 (return address)
7 ($a0)
5000 (return address)
6 ($a0) -
5000 (return address)
5 ($a0)
5000 (return address)
4 ($a0)
5000 (return address)
3 (new $a0) - stack pointer is here now
can someone explain how you get the answer to this question? 1. Based on the following code segment what values are in the runtime stack immediately after the fourth time the instruction labeled...
2. Q2 [25 points) Consider the MIPS code given in the following. main: addi Ssp, Ssp, -4 addi Sa0, $0, 2 sw $a0, 4(Ss1) addi Sal, $0, 3 sw Sal, 8(Ss1) jal dofsum sw SvO, 16(8s1) lw Sra, O(Ssp) addi Ssp, Ssp, 4 jr Sra dofsum: jal sum jr Sra sum: add SvO, Sa0, Sal jr Sra Draw the snapshot of the stack before, during, and after dofsum) function call. As- sume SSP, 0x45fff00 before dofsum() function call.
This is vhdl code can you please explain how they got the answer? How many sor following instructions are executed by the MIPS single-cycle per instruction processor from class proces cycles will it elelt take for this processor's program counter to reach the "nop" instruction? To get credit explain how the cycles are accountecd andi $3, $3,0 andi $2, $2,0 addi $2, $2, 20 : initialize to O ; clear reg. ;loop bound ;load x(i) to R15 ; load yi)...
5 Exercises Now that everything is working you can try the following exercises. To complete them you will need to refer to the documentation in Appendix A- The MiteASM Assembler and Appendix B - The MiteFPGA Processor. Write an assembly language program for an over counter for a cricket umpire. This should display a count on the 7-segment display. The count should increase by 1 when button 0 is 1. pressed. It should reset to 0 when button 1 is...
There is an example below Now that everything is working you can try the following exercises. To complete them you will need to refer to the documentation in Appendix A The MiteASM Assembler and Appendix B The MiteFPGA Processor. Write an assembly language program for an over counter for a cricket umpire. This should 1. display a count on the 7-segment display. The count should increase by 1 when button 0 is pressed. It should reset to 0 when button...