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Perpetual Inventory Using LIFO Beginning inventory, purchases, and sales data for portable game players are as...

Perpetual Inventory Using LIFO

Beginning inventory, purchases, and sales data for portable game players are as follows:

Apr. 1 Inventory 49 units @ $52
10 Sale 32 units
15 Purchase 63 units @ $55
20 Sale 36 units
24 Sale 9 units
30 Purchase 24 units @ $58

The business maintains a perpetual inventory system, costing by the last-in, first-out method.

Determine the cost of merchandise sold for each sale and the inventory balance after each sale, presenting the data in the form illustrated in Exhibit 4.

Under LIFO, if units are in inventory at two different costs, enter the units with the HIGHER unit cost first in the Cost of Merchandise Sold Unit Cost column and LOWER unit cost first in the Inventory Unit Cost column.

Schedule of Cost of Merchandise Sold
LIFO Method
Portable Game Players
Date Quantity Purchased Purchases Unit Cost Purchases Total Cost Quantity Sold Cost of Merchandise Sold Unit Cost Cost of Merchandise Sold Total Cost Inventory Quantity Inventory Unit Cost Inventory Total Cost
Apr. 1 $ $
Apr. 10 $ $
Apr. 15 $ $
Apr. 20
Apr. 24
Apr. 30
Apr. 30 Balance $ $
0 0
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Answer #1
Schedule of Cost of Merchandise Sold
LIFO
Portable Game Players
Purchases Cost of Merchandise sold Inventory
Date Quantity Unit Cost Total Cost Quantity Unit Cost Total Cost Quantity Unit Cost Total Cost
1-Apr 49 52 2548
10 32 52 1664 17 52 884
15 63 55 3465 63 55 3465
17 52 884
20 36 55 1980 27 55 1485
17 52 884
24 9 55 495 18 55 990
17 52 884
30 24 58 1392 18 55 990
17 52 884
24 58 1392
30-Apr 77 4139 59 3266
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