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Perpetual Inventory Using LIFO Beginning inventory, purchases, and sales data for portable game players are as...

Perpetual Inventory Using LIFO

Beginning inventory, purchases, and sales data for portable game players are as follows:

Apr. 1 Inventory 77 units @ $76
10 Sale 56 units
15 Purchase 98 units @ $80
20 Sale 57 units
24 Sale 15 units
30 Purchase 27 units @ $84

The business maintains a perpetual inventory system, costing by the last-in, first-out method.

Determine the cost of merchandise sold for each sale and the inventory balance after each sale, presenting the data in the form illustrated in Exhibit 4.

Under LIFO, if units are in inventory at two different costs, enter the units with the HIGHER unit cost first in the Cost of Merchandise Sold Unit Cost column and LOWER unit cost first in the Inventory Unit Cost column.

Schedule of Cost of Merchandise Sold
LIFO Method
Portable Game Players
Date Quantity Purchased Purchases Unit Cost Purchases Total Cost Quantity Sold Cost of Merchandise Sold Unit Cost Cost of Merchandise Sold Total Cost Inventory Quantity Inventory Unit Cost Inventory Total Cost
Apr. 1 $ $
Apr. 10 $ $
Apr. 15 $ $
Apr. 20
Apr. 24
Apr. 30
Apr. 30 Balance $ $
0 0
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Answer #1
Schedule of Cost of Merchandise Sold
LIFO Method
Portable Game Players
Date Quantity Purchased Purchases Unit Cost Purchases Total Cost Quantity Sold Cost of Merchandise
Sold Unit Cost
Cost of Merchandise
Sold Total Cost
Inventory Quantity Inventory Unit Cost Inventory Total Cost
Apr. 1 77 76 5852
Apr. 10 56 76 4256 21 76 1596
Apr. 15 98 80 7840 21 76 1596
98 80 7840
Apr. 20 57 80 4560 21 76 1596
41 80 3280
Apr. 24 15 80 1200 21 76 1596
26 80 2080
Apr. 30 27 84 2268 21 76 1596
26 80 2080
27 84 2268
Apr. 30 Balance 10016 5944
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