Problem 4-20pts Let 10.5; 11.3; 12.8; 9.6 and 5.3 are the times in seconds needed for...
The acceleration times (in seconds) from 0 to 60 miles per hour for 26 randomly selected sedans had a sample mean of 7.99 seconds and a sample standard deviation of 1.190. Construct a 98% confidence interval for the population standard deviation. Assume the sample is from a normal population. Enter your answer in interval notation. If your left endpoints 5 and your right endpoint is 7, your answer would be (5, 7). Round your endpoints to three decimal places.
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 98% confidence interval estimate of. the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 4,503 4,638 503 ,023...
a simple random sample from a population with a distribution of 97 body temperatures has x equal 98.40 and S equals 0.65 f construct a 98% confidence interval estimate of the standard deviation of body temperature of all healthy humans. ? f <o<?f round to two decimal places as needed 12. Panda games showing substance use were observe and the duration of times of gameplay and seconds listed below the design of the study Justified the assumption that the sample...
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimate of σ. the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution 4,058 4,498 3,9774,063...
4. The values listed are waiting times (in minutes) of customers at the Jefferson Bank., where customers enter a single waiting line that feeds three teller windows. Find the critical values 2 and z corresponding to a 95% confidence level. 6.5 6.6 6.7 6.8 7.1 7.3 7.4 7.7 7.7 7.7 O 3.325, 16.919 O 2.700, 19.023 O 3.247, 20.483 O1.237, 14.449 5. Find the 99% confidence interval for the population standard deviation given the following, (1 point) n-17, R 472,s...
of the Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample se e sample data to construct a 9 % confidence interva e s mate of, he standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal...
Twelve different video games showing substance use were observed and the duration of times of game play in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 90% confidence interval estimate of the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution 5.004 3.867 4678 3.829...
Twelve different video games showing substance us were observed and the duration of times of game play in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 90% confidence interval estimate of the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution 5,004 3.867 4,168 4,446...
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimate of o, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 3,923 3,880 4,366...
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 99% confidence interval estimate of o, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 4,340 4,701 3,923...