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Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimate of σ. the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution 4,058 4,498 3,9774,063 4,724 5,000 4,098 4,610 953 ,740 4,032 4,634 Click the icon to view the table of Chi-Square critical values. The confidence interval estimate is | | sec < ơ < (Round to one decimal place as needed.) 1 sec

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Solution! Fyom gi ven dto, 3,9 4, 063 4,05 ,0516-39 152815.3 4,124 5,000 5100v8.916 551 08 303693 .51 4,09S,098-446350 23142.03 3.9干7-yu4g.q IG--471.916 9.92和y,귀 M 0 63-4448.916 - 35916831. 15 4610416 161 oSY 259v8.o5 4/63 y,b446 13508 34256 08 ч.953 4,953-yYY8A16-504.084 4,740 4,032 4082-yuyg.ql6--Y16-о 16 2x=53387 254100,64 43318 5 2tx) 5338? 1602220,8 v sample vanane,s.SCx-ї) h-1Sample shrdeddevialov) , s, β . Įly565g.uq : 381.649629 Sample Siae 12 Si cance leve! ot-050 05 Degras of dr) 12-11 -folloos Chi-squand with (n-) degrees of Reed m2 수 7(L 1- 0.05 2- 695 3.3153 [from χ.ja 0 0nS970. 38822 ~ 290329 21.915 6F-99012 12. 3.8158 uppa Confiãence imil 6990 957 CI platin slandond devialion we o 5. Contiden alandad deviaion

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