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Twelve different video games showing substance use were observed and the duration of times of game...

Twelve different video games showing substance use were observed and the duration of times of game play​ (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 90​% confidence interval estimate of sigma​, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 4 comma 766 3 comma 894 3 comma 869 4 comma 957 4 comma 268    4 comma 388 4 comma 613 4 comma 397 4 comma 644 4 comma 835 4 comma 486 4 comma 954 LOADING... Click the icon to view the table of​ Chi-Square critical values. The confidence interval estimate is nothing secless thansigmaless than nothing sec. ​(Round to one decimal place as​ needed.)4 comma 766 3 comma 894 3 comma 869 4 comma 957 4 comma 268    4 comma 388 4 comma 613 4 comma 397 4 comma 644 4 comma 835 4 comma 486 4 comma 954 LOADING... Click the icon to view the table of​ Chi-Square critical values. The confidence interval estimate is nothing secless thansigmaless than nothing sec. ​(Round to one decimal place as​ needed.)

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