a) from ready to running-
The process is waiting to be assigned to a
processor. Ready processes are waiting to have the processor
allocated to them by the operating system so that they can
run.
Once the process has been assigned to a processor by the OS
scheduler, the process state is set to running and the processor
executes its instructions.
b)from running to blocked state-
process moves into the waiting state if it needs to wait for a resource, such as waiting for user input, or waiting for a file to become available.
c)running state to ready state:
Process may come into ready state from running state for interrupted by the scheduler to assign CPU to some other process.
d) from blocked state to ready state:
the process in the blocked state waiting for the resource which is not available and after the process gets the resourse for which is waiting for then it go back to the ready state and waiting for the processor to assign it.
deadlock
A process in operating systems uses different resources and uses
resources in such way that,
1) Requests a resource
2) Use the resource
3) Releases the resource
Deadlock is a situation where a set of processes are blocked
because each process is holding a resource and waiting for another
resource acquired by some other process.
Consider an example when two buses are coming toward each other on
same track and there is only one track, none of the buses can move
once they are in front of each other. Similar situation occurs in
operating systems when there are two or more processes hold some
resources and wait for resources held by others.
Deadlock can arise if four conditions hold :
Mutual Exclusion: One or more than one resource are non-sharable
(Only one process can use at a time)
Hold and Wait: A process is holding at least one resource and
waiting for resources.
No Preemption: A resource cannot be taken from a process unless the
process releases the resource.
Circular Wait: A set of processes are waiting for each other in
circular form.
Less cpu bound and more i/o bound jobs are favoured in this type of algorithm.
since there is no i/o bound jobs so only cpu bound jobs ,and priorities are re-calculated every 10 second as it say in the above. so it drastically involve the flavour of round-robin algorithm.
functions of bootstrap:
bootstrap request is broadcast
bootstrap requires only a single packet exchange
bootstrap uses UDP-> Bootstrapping can occur across a router
bootstrap UDP to use checksum
bootstrap replies are also broadcast (since no one knows the requesters IP address, ARP will fail).
bootstrap requests and replies are sent with "no fragment bit" set.
Multiple replies -> process the first one
Clients uses timeout and retransmission
The timeout interval is random to avoid synchronization after a power failure
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