Shoney Video Concepts produces a line of videodisc players to be linked to personal computers for video games. Videodiscs have much faster access time than tape. With such a computer/video link, the game becomes a very realistic experience. In a simple driving game where the joystick steers the vehicle, for example, rather than seeing computer graphics on the screen, the player is actually viewing a segment of a videodisc shot from a real moving vehicle. Depending on the action of the player (hitting a guard rail, for example), the disc moves virtually instantaneously to that segment and the player becomes part of an actual accident of real vehicles (staged, of course). Shoney is trying to determine a production plan for the next 12 months. The main criterion for this plan is that the employment level is to be held constant over the period. Shoney is continuing in its R&D efforts to develop new applications and prefers not to cause any adverse feelings with the local workforce. For the same reason, all employees should put in full workweeks, even if this is not the lowest-cost alternative. The forecast for the next 12 months is
MONTH | FORECAST DEMAND | MONTH | FORECAST DEMAND |
January | 550 | July | 150 |
February | 750 | August | 150 |
March | 850 | September | 250 |
April | 550 | October | 650 |
May | 350 | November | 750 |
June | 250 | December | 830 |
Manufacturing cost is $200 per set, equally divided between materials and labor. Inventory storage cost is $4 per month. A shortage of sets results in lost sales and is estimated to cost an overall $21 per unit short.
The inventory on hand at the beginning of the planning period is 200 units. Eight labor hours are required per videodisc player. The workday is seven hours.
Develop an aggregate production schedule for the year using a constant workforce. For simplicity, assume 23 working days each month except July, when the plant closes down for three weeks' vacation (leaving eight working days). Assume that total annual production capacity is greater than or equal to total annual demand (i.e., compute workforce level based on annual demand and annual capacity). (Leave no cells blank - be certain to enter "0" wherever required. Indicate monthly shortages using a negative ending inventory level. Round up the "number of workers" to the next whole number and round down your "monthly production rates" to the next lower whole number.)
January | February | March | April | May | June | July | August | September | October |
|
December | ||
Forecast | 550 | 750 | 850 | 550 | 350 | 250 | 150 | 150 | 250 | 650 | 750 | 830 | |
Beginning inventory | |||||||||||||
Available production | |||||||||||||
Ending inventory | |||||||||||||
Costs | Total | ||||||||||||
Lost sales | |||||||||||||
Inventory | |||||||||||||
Total |
**Please Help** I having trouble could you show steps please!!
Total annual demand net of beginning inventory = 550+750+850+550+350+250+150+150+250+650+750+830-200 = 5880
Total production hours required = 5880 * 8 hours per unit = 47040 hours
Total number of workdays in the year = 23*11+8 = 261
Annual production hours available per worker = 261*7 = 1827
Constant workforce required = Total production hours required / Production hours availableper worker = 47040/1827 = 26 (rounded-up)
Available Production each month, except July = 26*23*7/8 = 523 (rounded-down)
Available production in July = 26*8*7/8 = 182 (rounded-down)
The aggregate plan based on constant workforce as determined above is following:
FORMULAS:
Cell | Formula | Copy to |
C3 | =MAX(0,B5) | C3:M3 |
B4 | =ROUNDDOWN($B$16*B13/10,0) | B4:M4 |
B5 | =B4+B3-B2 | B5:M5 |
B8 | =MAX(B5,0)*4 | B8:M8 |
B9 | =MAX(-B5,0)*21 | B9:M9 |
B10 | =SUM(B8:B9) | B10:M10 |
B13 | =B12*7 | B13:M13 |
B15 | =(N2-B3)*8 | |
B16 | =ROUNDUP(B15/N13,0) | |
N13 | =SUM(B13:M13) |
Total cost of the plan = $ 30,468
Shoney Video Concepts produces a line of videodisc players to be linked to personal computers for video games. Videodiscs have much faster access time than tape. With such a computer/video link, the g...
JayJay Video Concepts produces a line of videodisc players to be linked to personal computers for video games. Videostick have much faster access time than tape. With such a video link, the game becomes a very realistic experience. In a simple driving game where the joystick steers the vehicle, rather than seeing computer graphics on the screen, the player is actually viewing a segment of a videodisc shot from a real moving vehicle. Depending on the action of the player...
Problem 8-13 Shoney Video Concepts produces a line of videodisc players to be linked to personal computers for video games. Videodiscs have much faster access time than tape. With such a computer/video link, the game becomes a very realistic experience. In a simple driving game where the joystick steers the vehicle, for example, rather than seeing computer graphics on the screen, the player is actually viewing a segment of a videodisc shot from a real moving vehicle. Depending on the...
Shoney Video Concepts produces a line of video streaming servers that are linked to personal computers for storing movies. These devices have very fast access and large storage capacity. Shoney is trying to determine a production plan for the next 12 months. The main criterion for this plan is that the employment level is to be held constant over the period. Shoney is continuing in its R&D efforts to develop new applications and prefers not to cause any adverse feelings...
Problem 8-13 Shoney Video Concepts produces a line of video streaming servers that are linked to personal computers for storing movies. These devices have very fast access and large storage capacity. Shoney is trying to determine a production plan for the next 12 months. The main criterion for this plan is that the employment level is to be held constant over the period. Shoney is continuing in its R&D efforts to develop new applications and prefers not to cause any...
Shoncy Vdco Concepts produces a ınc ơ vo ote c pa crs o ьс ın cd to personal computors or v dco games wdood CS have much as cr access tme than apc nh such a computer vidco link, thc gan c bocomcs a vor calKS C CXponencc n ฮ smp C dmn ga mc where the oystick steers the vehicla, for exampla, rather than seeing computer graphics on the screen, the playar is actually viewing a sagment of a...
The Austin, Texas plant of Computer Products produces disk units for personal and small business computers. Gerald Knox, the plant’s production planning director, is looking over next year’s sales forecasts for these products and will be developing an aggregate capacity plan for the plant. The quarterly sales forecasts for the disk units are as follows: 1st Quarter 2nd Quarter 3rd Quarter 4th Quarter 2,310 1,980 1,980 2,340 Ample machine capacity exists to produce the forecast. Each disk unit takes an...
SYNOPSIS The product manager for coffee development at Kraft Canada must decide whether to introduce the company's new line of single-serve coffee pods or to await results from the product's launch in the United States. Key strategic decisions include choosing the target market to focus on and determining the value proposition to emphasize. Important questions are also raised in regard to how the new product should be branded, the flavors to offer, whether Kraft should use traditional distribution channels or...