JayJay Video Concepts produces a line of videodisc players to be linked to personal computers for video games. Videostick have much faster access time than tape. With such a video link, the game becomes a very realistic experience. In a simple driving game where the joystick steers the vehicle, rather than seeing computer graphics on the screen, the player is actually viewing a segment of a videodisc shot from a real moving vehicle. Depending on the action of the player (hitting a rail, is an example), the disc moves virtually instantaneously to that segment and the player becomes part of an actual accident of real vehicles but fake.
JayJay is trying to determine a production plan for the next 12 months. The main criterion for this plan is that the employment level is to be held constant over the period. JayJay is continuing in its R & D efforts to develop new applications and prefers not to cause any adverse feelings with the local workforce. All employees should put in full workweeks, even if this is not the lowest-cost alternative. The forecast for the next 12 months is
MONTH FORECAST DEMAND MONTH FORECAST DEMAND
January 640 July 240
February 840 August 240
March 940 Sept 340
April 640 October 740
May 440 Nov 840
June 340 Dec 940
Manufacturing cost is $200 per set, equally divided between materials and labor. Inventory storage cost is $6 per month. A shortage of sets results in lost sales and is estimated to cost an overall $21 per unit short. |
The inventory on hand at the beginning of the planning period is 200 units. Twelve labor hours are required per videodisc player. The workday is nine hours. |
Develop an aggregate production schedule for the year using a constant workforce. For simplicity, assume 23 working days each month except July, when the plant closes down for three weeks' vacation (leaving eight working days). Assume that total annual production capacity is greater than or equal to total annual demand (i.e., compute workforce level based on annual demand and annual capacity). (Leave no cells blank - be certain to enter "0" wherever required. Indicate monthly shortages using a negative ending inventory level. Round up the "number of workers" to the next whole number and round down your "monthly production rates" to the next lower whole number.)
Jan Feb Mar Apr May Jun Jul Aug Sept Oct Nov Dec Total
Forecast 640 840 940 640 440 340 240 240 340 740 840 940
Beginning inventory
Available production
Ending inventory
Costs
Inventory
Total
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Formulas used
Jan | Feb | Mar | Apr | May | Jun | Jul | Aug | Sep | Oct | Nov | Dec | ||
Forecast | 640 | 840 | 940 | 640 | 440 | 340 | 240 | 240 | 340 | 740 | 840 | 940 | |
Working Days | 23 | 23 | 23 | 23 | 23 | 23 | 8 | 23 | 23 | 23 | 23 | 23 | |
Per day hours | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | |
Working Hours in a month per employee | =D5*D6 | =E5*E6 | =F5*F6 | =G5*G6 | =H5*H6 | =I5*I6 | =J5*J6 | =K5*K6 | =L5*L6 | =M5*M6 | =N5*N6 | =O5*O6 | |
Per unit cost | |||||||||||||
Annual Demand | =SUM(D4:O4) | Production cost | 200 | ||||||||||
Annual Working hours per employee | =SUM(D7:O7) | Shortage Cost | 21 | ||||||||||
Hours per video disc player | 12 | Inventory cost | 6 | ||||||||||
No of player produced by one employee | =D10/D11 | ||||||||||||
No of Employee require to meet Annual demand | =ROUNDUP(D9/D12,0) | ||||||||||||
Annual Plan with 37 Resources each month | |||||||||||||
Jan | Feb | Mar | Apr | May | Jun | Jul | Aug | Sep | Oct | Nov | Dec | Total | |
Forecast | 640 | 840 | 940 | 640 | 440 | 340 | 240 | 240 | 340 | 740 | 840 | 940 | =SUM(D18:O18) |
Beginning Inventory | 200 | =IF(D21>0,D21,0) | =IF(E21>0,E21,0) | =IF(F21>0,F21,0) | =IF(G21>0,G21,0) | =IF(H21>0,H21,0) | =IF(I21>0,I21,0) | =IF(J21>0,J21,0) | =IF(K21>0,K21,0) | =IF(L21>0,L21,0) | =IF(M21>0,M21,0) | =IF(N21>0,N21,0) | |
Production | =ROUNDDOWN($D$13*D5*D6/$D$11,0) | =ROUNDDOWN($D$13*E5*E6/$D$11,0) | =ROUNDDOWN($D$13*F5*F6/$D$11,0) | =ROUNDDOWN($D$13*G5*G6/$D$11,0) | =ROUNDDOWN($D$13*H5*H6/$D$11,0) | =ROUNDDOWN($D$13*I5*I6/$D$11,0) | =ROUNDDOWN($D$13*J5*J6/$D$11,0) | =ROUNDDOWN($D$13*K5*K6/$D$11,0) | =ROUNDDOWN($D$13*L5*L6/$D$11,0) | =ROUNDDOWN($D$13*M5*M6/$D$11,0) | =ROUNDDOWN($D$13*N5*N6/$D$11,0) | =ROUNDDOWN($D$13*O5*O6/$D$11,0) | =SUM(D20:O20) |
Ending Inventory | =D19+D20-D18 | =E19+E20-E18 | =F19+F20-F18 | =G19+G20-G18 | =H19+H20-H18 | =I19+I20-I18 | =J19+J20-J18 | =K19+K20-K18 | =L19+L20-L18 | =M19+M20-M18 | =N19+N20-N18 | =O19+O20-O18 | |
Manufacturning cost | =D20*$I$9 | =E20*$I$9 | =F20*$I$9 | =G20*$I$9 | =H20*$I$9 | =I20*$I$9 | =J20*$I$9 | =K20*$I$9 | =L20*$I$9 | =M20*$I$9 | =N20*$I$9 | =O20*$I$9 | =SUM(D22:O22) |
Shortage cost | =IF(D21<0,-D21*$I$10,0) | =IF(E21<0,-E21*$I$10,0) | =IF(F21<0,-F21*$I$10,0) | =IF(G21<0,-G21*$I$10,0) | =IF(H21<0,-H21*$I$10,0) | =IF(I21<0,-I21*$I$10,0) | =IF(J21<0,-J21*$I$10,0) | =IF(K21<0,-K21*$I$10,0) | =IF(L21<0,-L21*$I$10,0) | =IF(M21<0,-M21*$I$10,0) | =IF(N21<0,-N21*$I$10,0) | =IF(O21<0,-O21*$I$10,0) | =SUM(D23:O23) |
Inventory Cost | =IF(D21<0,0,D21*$I$11) | =IF(E21<0,0,E21*$I$11) | =IF(F21<0,0,F21*$I$11) | =IF(G21<0,0,G21*$I$11) | =IF(H21<0,0,H21*$I$11) | =IF(I21<0,0,I21*$I$11) | =IF(J21<0,0,J21*$I$11) | =IF(K21<0,0,K21*$I$11) | =IF(L21<0,0,L21*$I$11) | =IF(M21<0,0,M21*$I$11) | =IF(N21<0,0,N21*$I$11) | =IF(O21<0,0,O21*$I$11) | =SUM(D24:O24) |
Total Cost | =SUM(D22:D24) | =SUM(E22:E24) | =SUM(F22:F24) | =SUM(G22:G24) | =SUM(H22:H24) | =SUM(I22:I24) | =SUM(J22:J24) | =SUM(K22:K24) | =SUM(L22:L24) | =SUM(M22:M24) | =SUM(N22:N24) | =SUM(O22:O24) | =SUM(D25:O25) |
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