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using C++ with Go Fish card game Card Game Project Requirements: Title Screen Title Menu: Run Game Rules – How game is played. This should display a string output explaining the game. Run Test...

using C++ with Go Fish card game


Card Game Project Requirements:

Title Screen

Title Menu:

Run Game
Rules – How game is played. This should display a string output explaining the game.
Run Test Mode
Object Oriented Design pieces:

Building Card Objects
Building a Deck of Card Objects
Shuffling Card Objects in Deck
Creating Player Objects
Moving cards from Deck to Player
Validating Card values
Functional Design pieces:

Test Engine – Used to test pieces of functionality separately
Should allow for test cases to validate functions are working as expected
Game Engine
Pregame functions – betting, dealing out cards, number of players. Essentially any thing that needs to happen before game starts.
Game workflow – setting which players turn it is, giving player turn choices. If Computer Player exist then logic must be in place to handle Computer players choices.
Game Over conditions – What happens at end of game
Design Documentation

Overview of what program does.
Specification of each Object (Card, Deck, Player)
Description and workflow for game engine.
Complexity requirement:

Part of the Program which adds complex logic; Validation of Card values, complex workflow for determining whos turn it is, Decision making for Computer players.
Code Standards:

Code is Readable
Variable Names are meaningful
Code Tabs Lineup properly
Comments are handled appropriately
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